Ys 9: Monstrum Nox Update Adds Local Co-op, 16:10 Aspect Ratio on PC

The new co-op mode allows for two players to freely explore, utilize abilities, converse with NPCs, character switch and much more.

Posted By | On 17th, Jan. 2022

ys 9 monstrum nox

Patch 1.1.2 is now available for Ys 9: Monstrum Nox on PC, adding local co-op. This allows for inviting for another player to join in and control another character simply by enabling the setting and pressing “Start” on the non-primary controller. Check out the trailer below to see it in action.

Perhaps the best part of this co-op mode is that, unlike Ys 8, the second player can do pretty much everything like starting conversations with NPCs, moving around the environment, using Gifts, discovering landmarks, triggering fights and much more. Both players can also switch to the third party member without interrupting each other. There are some limitations though like being unable to rebind controls for the second players.

Camera control is also shared and requires some readjusting, though the game does it’s best to have both players on screen at all times. Another feature of this patch is the addition of 16:10 aspect ratio support. While 2D elements like menus and map screens will be letterboxed, everything else should render in full resolution. This makes it especially good for playing on the upcoming Steam Deck.

Check out the full changelog below courtesy of PH3 Games. Ys 9: Monstrum Nox is available for PS4, PS5 and PC.

UPDATE NOTES:

New Features

  • Local co-op support
  • Support for narrow aspect ratios
  • The “Equip Screen Supersampling” graphics setting now also applies to the “Ritual Relics” screen

Fixes and Improvements

  • Make sure that traps behave functionally the same at high framerates (>>60 FPS) as they do at the default framerate
  • Fix timing of fades after video playback before Grimwald battles
  • Fix spikes at Dry Moat Ruins boss not being shown with some settings
  • Fix crash on startup when no audio devices are available
  • Fix UI animation speed of Grimwald result screen at high FPS
  • Fix a long-standing bug causing NPCs to get stuck on some ceilings after wall run
  • Fix some English spelling issues


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