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Fire Face talks about its unorthodox PS4 adventure title,
Some technical details on the upcoming racer.
Milestone talks about its cross-generational bike racing simulator.
DX12 And New GPU Tech Will Make High Resolution, High Frame Rate VR Possible, API Is Incredibly Fast
nDream's CEO on DirectX 12 and VR combination.
Fantastic effects being implemented in a dull and mundane manner.
Brad Wardell on the performance difference between the current gen consoles.
Zoink Games talks the finer elements of weaponizing your friend's undead limbs.
Rebellion's zombies - and the snipers that hunt them - return.
Greg Kasavin talks about the debut of Supergiant's breakout hit on PS4.
And it is not a bad thing.
Also, cross platform play between Xbox 360 and Xbox One confirmed.
A few updates regarding future PS4 firmware updates.
Ashes of the Singularity Can Handle Upto 20000 Units At Once, DX12 Allows Thousands of Light Sources
"No one had seen a 4K game with thousands of units on-screen at once, DirectX11 couldn't even attempt that," s...
Thotwise CEO talks about the upcoming first person survival horror with aliens.
We also see a modest side of Phil Spencer.
Rocksteady talks about the most fitting conclusion to the Arkham trilogy.
Spencer on all things Xbox One.
Find out what Circle 5 Studios has done for its multiplayer shooter.
Stardock Studios' CEO Brad Wardell on how the Xbox One could potentially use the cloud.
"I think it's reasonable for game players to expect great things from the current generation of consoles."