Avalanche Studios CTO on Xbox One Online Connectivity: “People Complained About Machines Needing Electricity Back Then”

Linus Blomberg discusses about the requirements of online connectivity and Kinect 2.0.

Posted By | On 06th, Jun. 2013 Under News

We asked Linus Blomberg, Co-founder and Chief Technical Officer of Avalanche Studios, about one of the more heated topics these days (and we don’t mean in terms of RROD), namely the Xbox One. Given that it requires to be online at least once every 24 hours and needs Kinect to be always on, we asked Blomberg how this would affect Avalanche’s plans for Xbox One development.

Blomberg replied, “I think we need to accept that connectivity is becoming an integral part of our lives. I’m pretty sure people complained about new machinery requiring electricity to function too, back in the days. Hopefully this development will force internet service providers to shape up and provide cheaper and faster connections.

“As an open-world games developer it’s very exciting, because it enables us to make our worlds much more social and alive. But it’s nothing new for us – our open-world hunting game theHunter has relied on internet connectivity since the launch in 2009.

“As for the Kinect, my only concern as a consumer is having more hardware cluttering my living room. But as a developer, it’s of course good to have guaranteed access to the Kinect as an exciting input device.”

Convinced enough yet?

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  • John Joe Silver

    didn’t M$ come out and say that the 24 hour required log in is only a potential future scenario and won’t be at launch?

    • Superman

      If I may paraphrase there statement:
      They said “The reports out there are largely inaccurate. But we won’t tell you why until later, so chill”
      Oh, but then they canceled their post E3 Q&A session. They aren’t saying anything as of now, and it’s probably because they know we won’t like what we hear.

    • John Joe Silver

      you left out the part where they said a potential scenario

      “While Phil [Harrison] discussed many potential scenarios around games on Xbox One, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail,” a Microsoft rep said. “There have been reports of a specific time period — those were discussions of potential scenarios, but we have not confirmed any details today, nor will we be.”


    • Superman

      Yeah, so they are saying nothing at all with that statement. Anything could be considered a “potential scenario”. Such as requiring a check in every 24 hours, 72 hours, 6 hours, 5 days, never, paying a fee to disable the check in, they are all “potential scenarios”.
      But will they come out and actually tell us what is going on? No, it’s all PR talk with nothing but vague possibilities and nothing confirmed. They know gamers want this information, yet they refuse to tell us anything. And then they cancel their post E3 Q & A?
      I have to believe if they had good news for us they would have told us already, it seems like they would rather keep us in the dark than tell us how the used games and online requirements will actually work.

    • John Joe Silver

      my god they just confirmed the 24 hour crap.. i could cry ha

  • I’m not too convinced to buy Xbox One if it has that thing that I need to connect it to the internet at least every 24 hours, and it also puts too much emphasis on multimedia rather than games, which isn’t very inviting for me.

    • $6618284

      Damn mobile device for providing multi media content. All I wanted was a phone to make calls ,a PC to run my turtle. Damn the internet for push device forward. Damn them to hell.

  • Superman

    This is a pretty stupid argument.
    The benefits of a machine using electricity are huge most of the time. Going from a hand washing machine to an automatic one. Light bulbs instead of candles.
    However, the benefit required internet gives to video games with good single player aspects is nowhere near as beneficial.

    We are talking about the difference between the revolutionary use of electricity, and a mandatory use for something that works fine without it.

    Checking in every 24 hours doesn’t offer us any benefit, it’s a restriction.

  • Petre Andrei

    Hey Avalanche…You should first stop riding on that Microsoft dicxk before you tell us what we should or shouldn’t complain about!Online DRM is a restriction,not an advantage no matter how you put it…Those MS dollars have really clouded your vision,start making some good games first before you’re trying to voice your statements over us!

  • Roca

    Perfect article, thats the way the people are not thinking, their minds are closed! this is the future of gaming and fanboys and “gamers” are not seeing the big picture… anyway ill get my xbox one on holidays.

    • superman

      I think you are the one not seeing the big picture, and that is: “You don’t own your content any more, you can’t borrow games from friends or lend them to friends, and forget about playing when your internet is down, even if it’s a single player focused game.”
      Please, enlighten me as to the benefits of these things.

  • Blaze Blue

    I can’t wait to get mine. I’ll be paying it off on the pre order when it starts.

  • I don’t know… I’m pretty sure the woman hunched over a foot powered or hand cranked sewing machine would welcome something to make her life easier.

  • usrev

    connecting online is fine for multiplayer and single player but for a single player game there is no point to FORCING online. it would be like a fast food restaurant not having a drive through

  • DarthTigris

    “Hopefully this development will force internet service providers to shape up and provide cheaper and faster connections.”

    Seriously, folks, listen to what the man is saying here. THIS is what we should be demanding as customers instead of whining about the XB1’s requirements. A stable, fast internet connection shouldn’t be a luxury in this day and age. It should be as expected as phone service.


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