Paradox Interactive's senior product manager Florian Schwarzer speaks with GamingBolt about the upcoming RPG.
The bandicoot is back at the wheel again.
A lineup of cancelled games and a couple of disappointing releases- how is EA getting it so wrong?
Sony is skipping E3, but that doesn’t have to mean they have to be quiet next month.
Another massive Assassin's Creed game - and the time investment that comes with it - is on the horizon.
Sonic fans, start your engines.
The war between narrative and gameplay.
Shakedown: Hawaii creator Brian Provinciano speaks with GamingBolt about his chaotic open world title.
Developers Avalanche Studio discuss the tech behind their open world first person shooter.
CryoFall game designer Valentin Gukov speaks with GamingBolt about the multiplayer survival title.
Microsoft and Sony’s collaboration reveals something about their plans for the future.
Microsoft is primed to dominate discourse this E3.
We take an in-depth look at the technology powering Asobo Studio's A Plague Tale: Innocence.
The tried and true combat of the Total War series is bolstered by a unique aesthetic and fun new features.
Developers Pixelated Milk speak with GamingBolt about their upcoming turn based tactical RPG.
How does Avalanche Studios and id Software's first person shooter stack up in the technical department?
Buddy System's little known platformer conveys a lot in its short playtime.
Sent out to die.
These handy pointers should help you become the Wasteland Superhero a bit more easily.
Jon Seymour, senior producer at Rebellion Developments, speaks with GamingBolt about the remaster release.