Archive for "Interviews" Category

Small Radios Big Televisions, Magnetic Tape Decay and PS4 Development

Fire Face talks about its unorthodox PS4 adventure title,

RIDE Interview: The Future of Milestone’s Racing Heritage

Milestone talks about its cross-generational bike racing simulator.

Zombie Vikings Interview: Hackventures and Mega Zombies

Zoink Games talks the finer elements of weaponizing your friend's undead limbs.

Zombie Army Trilogy Interview: Walk Like a Nazi Zombie

Rebellion's zombies - and the snipers that hunt them - return.

Bastion PS4 Interview: Back to Where it All Began

Greg Kasavin talks about the debut of Supergiant's breakout hit on PS4.

The Hum Abductions Interview: Close Encounters of The Vicious Kind

Thotwise CEO talks about the upcoming first person survival horror with aliens.

Batman Arkham Knight Interview: The Knight’s End We Deserve

Rocksteady talks about the most fitting conclusion to the Arkham trilogy.

Primal Carnage Extinction Interview: Dinosaurs, Mercenaries and Improvements

Find out what Circle 5 Studios has done for its multiplayer shooter.

Interview With David Hayter: Voicing Winter Soldier and Future Opportunities

Voice actor, screenwriter and director talks current and upcoming projects.

Magnetic Cage Closed Interview: Of Choice Cubes and Other Experiments

Guru Games CEO Daniel Ström talks the upcoming indie first person puzzler.

The Witcher 3 Interview: Envisioning the Perfect RPG

Senior art producer Michal Krzemiński talks polish and a game rich in choices.

An Interview With Michael Pachter: Current Gen Consoles, Delayed Games, Timed Exclusives and Much More

Wedbush Morgan analyst talks everything going on in the gaming industry.

White Night Interview: And Then The (1930’s Drenched) Darkness

OSome Studio co-founder Mathieu Fremont talks about the noir-esque adventure.

Payday 2 Crimewave Edition Interview: The Ultimate Heist Experience for PS4 and Xbox One

Producer Almir Listo talks about the current gen port and the possibility of Payday 3.

Tiny Troopers Joint Ops Interview: Bite Sized Arcade Action on PlayStation

Wired Productions talks about its diminutive but action-packed arcade shooter.

Dragon Fin Soup Interview: Rogues, Red Hoods and RPG Action in the Current Gen Era

Grimm Bros speaks to us about their upcoming rogue like, SNES-esque RPG.

Amplitude HD Interview: Concept Record for a Musical Shooter

Harmonix's Nick Chester talks about the beat-matching shooter's HD resurgence.

One Way Trip Interview: The Six Hour Hallucinatory Gamble on PS4

What is real and what really matters collide in the upcoming indie title.

Bladestorm Nightmare Interview: Joan of Arc Goes Heel on Xbox One and PS4

Producer Akihiro Suzuki talks current gen development and new features for the remake/sequel.

DmC Definitive Edition Interview: Capcom’s S Style Remaster is Ready to Rock

Producer Rey Jimenez talks about bringing value to the remaster.

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