DmC: Devil May Cry Definitive Edition Visual Analysis – PS4 vs. Xbox One Head To Head

Dante shows us how remasters should be done.

Posted By | On 10th, Mar. 2015 Under Article, Graphics Analysis


DmC: Devil May Cry will go down as one of the most criminally under-appreciated hack and slash titles of all time, mostly due to the backlash surrounding Dante’s new look (the momentum of which spawned  a petition that actually made it all the way to the friggin’ White House). This didn’t sully the critical acclaim the game received, though sales were less than amazing. In this era of remasters and ports, where every developer is bringing their most recent Xbox 360/PS3 titles to the current generation of hardware, it only makes sense that there would be a DmC: Definitive Edition.

First, some back story – DmC actually had a remastered edition of sorts with the PC version, handled by QLOC. The port was famous for its wide range of graphical options and scalability, allowing even those with a mid-range PC to observe the magic of Devil May Cry in 1080p and 60 FPS. Most developers would have been fine with this port and brought it over to the PS4 and Xbox One wholesale but not Capcom.

Head to head comparison between PS4, Xbox One and PC versions of DMC: Devil May Cry. Please select 1080p and 60fps for best possible quality.

Head to head comparison between PS4 and Xbox One versions of Vergil’s Downfall DLC. Please select 1080p and 60fps for best possible quality.

QLOC has been tapped once again to handle the transition of DmC: Devil May Cry to the current generation. Much of the PC art and audio has been utilized and Capcom has further built off of feedback from the PC community. The benefits of current hardware are immediately noticeable with the game’s frame rate jumping from 30 FPS and a resolution of 720p to 60 frames per second and 1080p resolution. Producer Rey Jimenez clarified in a recent interview with GamingBolt that the frame rate isn’t locked at 60 FPS but if you’re going for that standard, this is the way to do it.

We observed some frame rate drops in playing through the first few hours of the campaign and Vergil’s Downfall but these were incredibly few and far between. The drops are fairly miniscule as well, with the average frame on the PS4 coming in at 55 frames per second while the Xbox One is 57 frames per second. Keep in mind that DmC: Definitive Edition is still on Unreal Engine 3 but running on platforms meant for Unreal Engine 4.

So unlike, say, Resident Evil: Revelations 2, Ninja Theory and in this case QLOC has found a way to properly scale its framework with minimal differences between the current gen platforms. One great example is in the cut-scenes which ran at a higher frame rate on the Xbox 360 and PS3 as opposed to the 30 FPS gameplay, resulting in odd judders after transitions. The frame rate is 60 FPS all around on PS4 and Xbox One so said judders are now gone. Even the motion blur on cut-scenes actually looks cleaner and actually conveys the sense of distortion the previous gen versions were going for.

DmC: Definitive Edition also provides a great tool for measuring the graphical potential of the PS4 and Xbox One. Along with a good number of enemies on screen, the action is fast and furious with a fairly large scale to its world. Both versions are similar to the PC version’s High settings but improve on the same in various ways. Character shadows are higher resolution, lighting effects are better and texture geometry has been improved. The post-process anti-aliasing does cause jaggies but it’s excellent otherwise, keeping shadows sharp throughout.

The AA on buildings in previous gen releases caused artifacting but that’s also been removed. And yes, the texture streaming and image quality issues seen on the PS3 version have been rendered null and void. There’s a strong parity between the Xbox One and PS4 releases and this is especially interesting when the latter is often considered the more powerful platform. Nonetheless, if Resident Evil: Revelations 2 highlighted the discrepancies between both platforms, then DmC: Definitive Edition is the perfect example of optimization.

 Head to head comparison beginning with PC followed by PS4 and Xbox One.

 

 

 

 

 Head to head comparison beginning with PS4 followed by Xbox One.

However, continuing the trend, DmC: Definitive Edition has better anisotropic filtering on the Xbox One than the PS4. Many recent third party releases in recent times have skipped implementing AF altogether on the PS4 so at least it’s here. QLOC further played up the game’s colourful art style with soft shadows, better particle effects and a smart utilization of screen space reflections. There isn’t much else new when it comes to animations or increased enemy count. One may wonder if DmC: Definitive Edition isn’t a bit late, perhaps by a year. Personally, I’ll take a strongly optimized remaster releasing two years after the initial version over a cross-generational debacle or a port that hardly takes any risks.

Conclusion:

QLOC and Capcom pulled off a simple task which most developers have seemingly been struggling with this generation. DmC: Definitive Edition is a remaster that makes no bones about offering a significantly better visual experience than the previous generation, excelling over the PC version in many instances while also offering some new visual flourishes.

Did we mention that the 1080p resolution and 60 FPS frame rate which both look good and magically suffer from no defects? It’s still incredible that Capcom could be so clueless with Resident Evil: Revelations 2 but somehow get it together for a faster-paced release like DmC: Devil May Cry (then again, that’s more of a testament to QLOC’s abilities than anything else).

DmC: Definitive Edition may not offer much by way of gameplay you haven’t seen before – though all of the previously released DLC has been included along with new levels, new difficulty modes and costumes – but that’s the point. It’s supposed to bring DmC: Devil May Cry to the PS4 and Xbox One, offer a few tweaks here and there, some new additions and significantly revamp the visuals without becoming unrecognisable in the process. You can’t really ask for much more in this day and age of quick cash grabs.

The Xbox One version may have a slightly better average frame rate and anisotropic filtering than the PS4 version but both are otherwise identical. Whichever version you decide to pick up, you’ll be assured of a rollicking good time with excellent visuals. And hey, this time you can choose Dante’s classic look from the start, in case that was (unjustifiably) stopping you before.

Note: GamingBolt’s Bill Smith also contributed to this article.


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  • shredenvain

    Good article.

  • Deeboy

    Wow a fair and unbiased comparison. Well done.

    • Guest

      Wow, what a dweeb.

    • Deeboy

      LOL. You mad?

    • Guest

      Nope, you? Just pointing out that you sound like a nerd.

    • bardock5151

      Are you serious? Settle down kid.

    • Fweds

      Notice “guests” (Jon doe) etc BOT UPVOTES, look at the names and they are here at exactly the right time no matter when he posts.

  • Guest

    So PC >>> Xbox One > PS4. Hahahaha, poor PS Poor people.

    • Jeff Pee

      I know right! high five, u the man!

  • Toni D

    We all saw this coming. Xbox Is the best box…

    • Guest

      We all saw this coming. PS4 Is the best station…

    • bardock5151

      Nope. The PS2 is.

    • TheWayItsMeantToBePlayed

      Actually the Definitive version still resides on PC but thanks for playing

    • Guest

      And you’re telling me, why? Why don’t you tell that to the other guy? Why did what I said bother you? but not what the other guy said, when im saying the very same thing he is. Hmmmm?

    • TheWayItsMeantToBePlayed

      Because it’s in the same conversation chain, duh. Why make two posts

      Sony fanboys are endlessly paranoid lately. Especially some really upset fanboy who is usuing sock accounts to upvote you. Rather pathetic, really.

  • Cenk Algu

    XO keep winning by the most recent games.

    • Guest

      Not really, I mean Evolve has lower res and a worst framerate. Dying light also has a lower res and worst framerate and tearing. BFH has a lower res and framerate. Saints Rows has a worst framerate, REHD is slightly inferior. DBZ has a slightly worst framerate on X1, Witcher is lower res on X1. Farcry 4 has lower res on the X1. Halo 5 beta is only 720p with a wobbly 60fps. The only thing the X1 has going for it right now is its got better AF in some of these games and RE Revelations 2. But I know you fanboys like to see things your way and mind you, this is after a lot of the SDK upgrades. Very selective.

    • bardock5151

      DB has a better frame rate, but only slightly, RE has a better frame rate on X1 too. BFH has only confirmed resolution and will again have a better frame rate on X1. Saints row is a joke of a port and the poster child for lazy, and pretty much every game listed has NO worthwhile texture filtering in place on the PS4, except for DB:X.

      Halo 5 is in beta and a whole year away from release, so your point is easily disregarded.

      It’s hilarious how the PS4 is turning out to be filled with cutbacks.

    • Mr Xrat

      Might want to hold that on BFH, the beta had a better frame rate on PS4. Most games have AF on the console too, in fact there are more games that are 720p on the Xbone. As for Saint’s Row, am I allowed to apply the same logic to DmC here? 😉

    • TheWayItsMeantToBePlayed

      Claiming superiority on BFHL is like winning gold at the special Olympics.
      You should probably see a psychiatrist. Your short man syndrome is getting out of hand.

    • Jeff Pee

      I like that you assumed that BFH will “again have breed frame rate on X1” the game isn’t even out yet. I especially like the last line… so what’s the score now? I feel like you might know.

    • Jeff Pee

      You guys are being ridiculous, some code is easier to port over than others. Some code is easier to port to PS4 and some are easier to port over to X1. Look at The Witcher 3… 900p on Xbox One? Come on guys, I’m pretty sure they could get it to 1080p. Not like it really matters, but some of you seem to really enjoy this kind of thing… I bet some of you even keep score.

    • TheWayItsMeantToBePlayed

      Evolve and Dying Light also ran on Low on consoles. BFH runs low. Saints Row runs medium settings at best. DBZ runs 30FPS on consoles.

      All you are really proving is you are winning the worlds tallest midget contest.

    • Shaun Phillips

      Funny,you po po Xboxers. You have maybe 3 games that look better on your system than PS4. So the developers took advantage of the Xbox 9% better cpu and zero advantage of PS4 49% better gpu and gddr5 ram. If developers actually took advantage of PS4 power than the poor Xbox would look so inferior.

    • Cenk Algu

      Clueless brother living in a dream world. Sweet dreams. You have no idea about hardware.

    • TheWayItsMeantToBePlayed

      And everything looks and runs better on PC including this game which easily breaks the 60FPS barrier.

      Developers are already taking advantage of the PS4’s power. Just so happens it’s pretty garbage as well as the xbone as much as you stammer “F-F-FIFTY PERCENT”. And between two low end cards there’s not much difference. If it was 2.70TF like the R270. You’d maybe have a point that there is a drastic difference. The sooner you come to terms with it, the healing can begin. Maybe if you want graphics and framerate, you can give PC gaming a shot.

      But ideally, you should stop talking about specs and GDDR5 because GDDR5 does jack s**t for the PS4’s resolution and framerates and your GPU was considered high powered back in 2009.

    • Shaun Phillips

      What about Battlefield Hardline, Dying light, GTA 5, Far Cry 4, Evolve all looking better and running better on the PS4? Name 5 games that run at a higher resolution on the Xbox One than the PS4 or higher framerate.

    • Cenk Algu

      All of those games looking ans running much netter on XO. Lol you must be a joke.

    • Shaun Phillips

      You are pathetic. BFH higher resolution on the PS4, Dying Light higher resolution on the PS4, GTA 5 more detail on the PS4, Far Cry 4 better frame rate on the PS4 and Evolve better frame rate and anti aliasing on the PS4.

    • Cenk Algu

      Lol. You Are a blind kid sorry.

    • Shaun Phillips

      You are blind, kid, sorry.

    • TheWayItsMeantToBePlayed

      Actually you have some serious cataract problems when you are talking about games running at low settings.

      It’s probably healthy if you stop talking about games running at 1080P as the be all and end all on PS4 when they still look like absolute garbage in comparison to the PC versions.

    • Five5x

      That’s a given. Now, get back to playing WOW and drinking Mountain Due.

    • TheWayItsMeantToBePlayed

      You really are picking the worst examples

      http://i.imgur.com/TpIEHh7.gif

    • Five5x

      Are you trying to prove something here? Don’t you have an online gf to get back to?

    • TheWayItsMeantToBePlayed

      Yeah, boasting about Evolve. About that. 30FPS and low settings is not something to boast about

    • Five5x

      I think you’re mom is calling you from upstairs, it’s supper time.

  • d0x360

    Unreal engine 3? Nope…this game is running on unreal engine 2.5. Just like splinter cell blacklist and BioShock 1,2 & 3.

    Its simple to tell. The ue2-2.5 powered games have a red logo.

    • Guest

      Oh d0xy, nobody cares. But thanks for the info.

    • d0x360

      If nobody cared why are you reading the article. Keep it real sunshine. How them fax tasting these days? lil salty?

    • Guest

      I didn’t say the article didn’t matter, I said nobody cares about what you said. but nice try there suga. And salty cuz nobdy cares about what you said? Nah, kid, but it sounds like you are. How them fax tasting these days?

    • d0x360

      ROFL you are probably the least clever troll ive ever had the pleasure of dealing with.

      Be original my friend.

    • Guest

      Lol, right. Weak!

    • zeemonkeyman

      He eats fax’s??

    • d0x360

      Probably but its actually a reference to one of his many troll accounts.

  • Guest

    Damn, the PS4 is turning out to be a disgrace. It should be ashamed to be losing to such a weak and pathetic system as the X1. Wow! just wow! What’s next, it’ll start getting beat by the Wii U too? While the ridiculously crappy X1 continues to get better (its almost “meh” now), the PS4 continues to get worst. It is little by little, starting to look worst than the X1. Sony should be ashamed of themselves. Pathetic! More powerful hardware and its going to waste, losing to an inferior system. On the same breath both these consoles are incredibly weak. A i3 7850 can run this game better than these 2 systems. what crappy architectures.

  • Mr Xrat

    Interesting analysis. Like Guest said earlier, most games have done better on the PS4 this year with the exception of Revelations 2 (another Capcom cross-gen port). Clearly the trend is for better performance on the PS4 (including AF) and Xbox fanboys to be desperately cloying.

  • Guest

    … Witcher 3

  • Mr Xrat

    Yep, looks like Lionheart’s been here again – mass guest upvotes, comments critical of the Xbone flagged. A true loser at life. 🙂

    Interesting analysis. Like Guest said earlier, most games have done better on the PS4 this year with the exception of Revelations 2 (another Capcom cross-gen port). Clearly the trend is for better performance on the PS4 (including AF) and Xbox fanboys to be desperately cloying.

    • Fweds

      You sound every bit a desperate as the people you accuse, and for your info it is very clear that your posts have been clearly uprooted using The Upvote BOT.


 

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