“Dragon Age is not trying to be Call of Duty, or Devil May Cry”- BioWare
Dragon Age II’s director Mike Laidlaw said on the BioWare forums that the Legacy DLC has proved that BioWare is listening to what the fans want with the Dragon Age series, and that they’re not just turning the series into Call of Duty or other popular franchises.
“Pause is given as people wonder if, just maybe, Legacy is a hint that Dragon Age is not trying to be Call of Duty, or Devil May Cry or whatever other franchise people have prognosticated in dire tones and with furious shaking of head will be the future of DA,” he said. “And that’s a great development; and one that I think required us to both put up and shut up. Saying we were listening would always be less effective than releasing something that demonstrates it.”
Laidlaw said that nothing will ever please everybody, but as long as the end product delivers properly, he will be satisfied.
“DAII clearly didn’t deliver on all fronts for you guys. For some it did, but I’m truly, deeply cognizant of the parts that are weak, and while we’re not going to agree on everything, there’s a game out there that’s better than both Origins and DAII, and I’ll be damned if the talented folks of the DA team can’t find it.”
Here’s what we think BioWare needs to do with the Dragon Age series to undo the damage they did with DA2.