Epic Games: Unreal Engine 4 And DX12 Will Allow Developers To Squeeze Out Even More From The Xbox One

Epic Games' Ray Davis on the impact of DirectX 12 in games development.

Posted By | On 10th, Jun. 2015

xbox one amd

GamingBolt recently got the chance to chat with Ray Davis who is the General Manager at Epic Games, looking after Unreal Engine. During the interview, Ray explained to us about the benefits of using DirectX 12 along with Unreal Engine 4, and whether it could have an impact on Xbox One’s performance. With Microsoft renewing its push for games on the PC, how will Unreal Engine 4 help developers to get the most out of the upcoming DirectX 12 API?

“The most intriguing aspect of DirectX 12 to me is the notion that it’s a concerted effort to remove as much cruft from between the developer and the hardware itself, which means out of the box we’re able to immediately do more for free, essentially,” Ray said to GamingBolt. “Microsoft has done a great job with the updates, and it’s also worth mentioning that they’ve been a great partner in soliciting feedback from the developers to help guide the future design. Hopefully we’ll see the official launch soon so players can start seeing the benefits firsthand!”

Microsoft’s Xbox One already has a low level API that resembles DirectX 12. What possible benefits will DX12 along with Unreal Engine 4 bring to games development on Xbox One?

“Unreal Engine 4 already does a great job of showcasing what the Xbox One is capable of and with the advent of DirectX 12 we’re excited to see developers squeezing even more out of the hardware. Several internal Microsoft teams are using UE4 for games development so it’s made it incredibly easy to closely partner with them and to ensure that Unreal Engine is a great development tool for the broader Microsoft ecosystem.”

This is a rather interesting statement by Ray, given that there are so many conflicting views regarding the impact of DirectX 12 on Xbox One. After all, we all want our games to perform well, and the continous improvements in Unreal Engine 4 and DirectX 12 will go a long way to ensure this.

Stay tuned for our full interview with Epic Games in the coming weeks. For more, check out what Epic Games has to say about the next Gears of War here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade Review – 2B or Not 2B

Stellar Blade Review – 2B or Not 2B

Stellar Blade feels like a blast from the past in the best way possible.

10 Amazing Open World Games That Refuse to Hold Players’ Hands

10 Amazing Open World Games That Refuse to Hold Players’ Hands

Getting lost and confused is part of the fun in these open world epics.

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

Fans of more focused, linear experiences have plenty to look forward to.

MudRunner VR Announced for Meta Quest 2, 3, and Pro

MudRunner VR Announced for Meta Quest 2, 3, and Pro

The off-roading sim will feature eight all-terrain vehicles, vast maps, story and free play modes, and more.

Phantom Fury Review – Fun-Filled Rampage

Phantom Fury Review – Fun-Filled Rampage

Phantom Fury is a follow-up to Ion Fury, taking place a few years into the future. Read on to figure out how w...

Europa is Looking Like One of the Most Engaging Games of the Year

Europa is Looking Like One of the Most Engaging Games of the Year

With this feature, we take a look at Novastar Entertainment's upcoming Europa and why it could end up being on...