Epic Games: Unreal Engine 4 And DX12 Will Allow Developers To Squeeze Out Even More From The Xbox One

Epic Games’ Ray Davis on the impact of DirectX 12 in games development.

Posted By | On 10th, Jun. 2015 Under News | Follow This Author @GamingBoltTweet


xbox one amd

GamingBolt recently got the chance to chat with Ray Davis who is the General Manager at Epic Games, looking after Unreal Engine. During the interview, Ray explained to us about the benefits of using DirectX 12 along with Unreal Engine 4, and whether it could have an impact on Xbox One’s performance. With Microsoft renewing its push for games on the PC, how will Unreal Engine 4 help developers to get the most out of the upcoming DirectX 12 API?

“The most intriguing aspect of DirectX 12 to me is the notion that it’s a concerted effort to remove as much cruft from between the developer and the hardware itself, which means out of the box we’re able to immediately do more for free, essentially,” Ray said to GamingBolt. “Microsoft has done a great job with the updates, and it’s also worth mentioning that they’ve been a great partner in soliciting feedback from the developers to help guide the future design. Hopefully we’ll see the official launch soon so players can start seeing the benefits firsthand!”

Microsoft’s Xbox One already has a low level API that resembles DirectX 12. What possible benefits will DX12 along with Unreal Engine 4 bring to games development on Xbox One?

“Unreal Engine 4 already does a great job of showcasing what the Xbox One is capable of and with the advent of DirectX 12 we’re excited to see developers squeezing even more out of the hardware. Several internal Microsoft teams are using UE4 for games development so it’s made it incredibly easy to closely partner with them and to ensure that Unreal Engine is a great development tool for the broader Microsoft ecosystem.”

This is a rather interesting statement by Ray, given that there are so many conflicting views regarding the impact of DirectX 12 on Xbox One. After all, we all want our games to perform well, and the continous improvements in Unreal Engine 4 and DirectX 12 will go a long way to ensure this.

Stay tuned for our full interview with Epic Games in the coming weeks. For more, check out what Epic Games has to say about the next Gears of War here.


Awesome Stuff that you might be interested in

  • Terminator

    Popcorn get your popcorn! Damage Control by XbotMK1 will soon start.

  • Triton

    • Nathan O

      wow, I love this 🙂

  • Tim Dog

    oh no this is bad for the sony fanboys

    • Triton

      They are probably starting a thread on gaf first, in the Sony Defense Force section. Some of them claim to be PC elitists, trying to hide their true agenda.

    • bleedsoe9mm

      what do you mean section they’ve taken over all of gaf

    • Chad

      You guys are so sad lol.

    • ;D Good to see you here.

    • Salama

      The full effect will be seen on first party games mostly. I hope third parties adapt some of the features but I’m guessing that everything “amazing” will be done on first party exclusives. Luckily that’s what Phil seems to be cooking up in his magic cauldron. First party soup with a dash of indies for some spicing up.

    • Joe Brown

      Do you know anything at all? DX12 is an API, it has nothing to do with whether developers are 1st or 3rd party, all it comes down to is what game engine they are developing with and if that game engine supports DX12 (which most do). Also DX12 does nothing for Xbox One as it already has a low level API that is as good as DX12. Don’t buy into the false hype of DX12 on Xbox One.

    • JerkDaNERD7

      It has a HUGE part of whether they’re first-party or not. Real question here is DO YOU know anything at all making that statement?!

    • Mav6

      Tim Dog and BGST rule…..

    • Joe Brown

      Nah. Sony’s PS4 already has a low level API equivalent to DX12 called Vulcan. Everybody knows this, except console plebs, console plebs know less about consoles than PC gamers do.

    • is4u2p

      No, it does not! Yes it has a low level API called Vulcan but, no it is not equivalent to Direct X as many industry insiders have openly stated it isn’t as advanced.

    • Psionicinversion

      Playstation uses GNM/GNMX as its low level API.

      No where on the internet does it says Sony uses vulkan

    • Joe Brown

      PS4 will support Vulkan. Get a grip on current gaming news pls.

    • Psionicinversion

      Show me where it says that. The only thing ever mentioned is brad Wardell saying he hopes Sony supports vulkan as it would make his life easier. That’s it

    • is4u2p

      Yes it is a future thing, and it’s the OpenGL thing… It is called Vulkan and Sony is said to be considering it but, honestly they might not have a choice but to jump in with DX12 raising the bar so hight.

    • Psionicinversion

      You really are stupid, Sony does not use vulkan

    • sayfaofy

      HI BRO tom great talk lol sONY PEOPLE WILL CRAY LOL.

  • You Are Flat Out Wrong

    Give it up conslows.

    You will never, ever match PC wiith your gimped cable boxes. Both xboner and POS4 are an embarrassment to gaming

    • Michael

      Gaming PCs are gimped without Windows..lol

    • Psionicinversion

      so is xbox and PS4 is gimped without an OS to who’d have though

    • Spencer

      Those gimped cable boxes actually have exclusives and actually sell games. You’re welcome.

    • You Are Flat Out Wrong

      What games? Xboner and POS4 have no games :^)

    • Spencer

      More than PC which is the worst gaming platform of the three 😉

    • Psionicinversion

      on your alt account again jones?

    • Kidd

      I liked the Clown avatar what went wrong?

    • Lrapsody Jay

      Forza Horizon 2 <3

    • Fayz 6ix

      oh u finally went pc, you got bored of ps4’s pixel counting competition? lol

    • Zarbor

      Yeah, I remember this clown now. He was the pixel counting clown ranting about the power of the PS4. Now he’s a PC apologist. Yes, PC is more powerful but not more powerful where it really counts..$$$$.

      The Witcher 3 was released on conslows and PC…yet the beautiful 4K with all the bells and whistle version is really low on sales in comparison. Guess conslows aren’t going anywhere but he should.

    • Psionicinversion

      actually 33% of the sales where on PC, going buy the released physical software sales percentage of consoles would be something like this

      PC 33% (1.3mill)
      Xbox 22%
      PS4 44%

      out of 4mill

      PC is owning those sales

    • Starman

      Only when you speak in terms of hard copies ..MS is kicking @$$ in digital sales … it doesn’t count , why …I don’t know ..maybe because Sony is still pushing for disc and with that npd will claim victory for software sales for Sony

    • Psionicinversion

      That 4million is total global sales. Cdpr will know the real numbers as MS and Sony will have to tell them

    • Zarbor

      Even with your numbers console sales = 66% to pc = 33%
      For a game series that originated on PC.
      Child please…..

    • Psionicinversion

      Really… No crap. Point is where are all the pirates surely pc should be sitting at 10% at the most. Where’s the console gamers buying games? Fact is pc isn’t as bad as you lot make out. Your the one whose a child

  • Mark

    I tried looking up what “cruft” is….couldn’t find anything. Anybody know?

    • Gaming Droid

      In this context, cruft means anything “extra” between the developer and the hardware. Cruft is a somewhat common term used in software development intended to signify there is extra code there for whatever. It is usually used in a negative context i.e. extra and unneeded.

      So in short, in this case it means the developer has better access directly to the hardware without a lot of management layer in between.

      Hope that helps!

    • Mark

      Right, basically longer unneeded code. Good stuff.

    • Ned Hoon

      Simply put…You want to cut a tree down surrounded by bushes.To get to the tree you have to wade through prickles and clinging branches before you can start to cut.That is “Cruft” basically put.

    • Mark

      Good stuff Ned. It just sounds nasty….I’m getting thru the last bit of Cruft here at work.

  • TrannyMagic

    hopefully they show off something @ e3.
    (insert absurd amount) – DX12 will enhance xbox one experience articles.
    0 – actual proof.

  • jent

    “Microsoft’s Xbox One already has a low level API that resembles DirectX 12.”
    should read
    “Microsoft’s Xbox One already has a low level API that includes some components of DirectX 12.”

    When you state it the way you did you imply that the Xbox One will get little or nothing from a transition to DX12. You know that few developers have used DX 12 on the Xbox One or have talked about its use on the console. That may change next week at E3 when new games are presented.

    • red2k

      Yeah hypothetically you can have a “DX12 device” but if your SDK don’t give you access to the API features you would be limited and you will not use it. Its very useless if Xbox One have DX12 or not that only confirm the compatibility from hardware. If the developer don’t write the code for use DX12 your game isn’t going to take advantage of anything related to the new API.

    • CJ

      Why wouldn’t a developer use DX12 if they are using it for PC anyway?

    • CJ

      DX 12 will add asynchronous compute to XO.

  • Iain Chambers

    Its only going to benefit the Xbox in making it easy to port PC games. When you see the amount of power it opens up on PC consoles will be nothing but door stops.

    • Spencer

      I don’t think a 10fps boost in some games will do anything to consoles.

    • Pops

      In project cars that was 10 percent upgrading from dx11.we want to see what happens with full dx 12

    • Spencer

      Nothing much. It has much the same effect as mantle. And mantle ended up doing very little.

    • Pops

      You must be smoking crack.

    • Spencer

      You can go research this yourself if you like.

    • You Are Flat Out Wrong

      Mantle had massive performance boosts in Battlefield 4 with AMD GPU’s and a 7850 was able to run it at 1080/60 Comfortably on high settings as long as you didn’t have a gimpy, weak CPU like the consoles.

      You are in denial, console shill :^)

    • Spencer

      Uh, nope. I’ve seen the benchmarks. It barely gives any benefit. Keep telling yourself that though chief 😉

    • Jacob S

      Xbox One is a parallel processing beast that’s colors are still hidden; that along with future remote processing have yet to be seen. Where Sony and Nintendo failed MS has had a plan all along that has got hindered by consumer backlash. It already takes a built computer to run at spec w/X1- but… dx12 is going to help PC pull ahead even more. By then you have X1 running as intended as a server doing remote and local processing all w/console optimization. X1 will be fine… more worried about systems running openGL.

    • You Are Flat Out Wrong

      Get lost misterxmedia. Your conslow still sucks

      PC Gaming is the king.

  • 2econd gpu unlocking

    It proving powerful enough now , so not need for the 2nd GPU unlock at all.
    Just like the insider is now saying, 2nd GPU will be locked out all generation now.

    • Psionicinversion

      hahahahah the 2nd gpu will be locked out all gen because its not needed…. what stupid crap is that hahahaha i know ill throw in a $100 GPU and then not use it. stupid

    • 2econd gpu unlocking

      Not it’s not, the insider listed the benefits of keeping it locked out.
      -Power saving, reduced heat and lower fan speed.
      -Doing the second GPU in a virtual space now.
      -Longer system life.

    • Kidd

      What xbox one has 2 GPU’s? Please leave Link i” m
      interested!

    • 2econd gpu unlocking

      check out the SOC x-rays.
      But it’s under NDA, that has been extended out for the life of the system now.
      So no information will be released on it.

    • Psionicinversion

      Really???? What a load of crap. Longer system life hahaha that wouldn’t be affected at all. If there really was extra hardware in it not being used its a massive waste of money not only in research and development but in manufacturing costs and end costs to the consumer. It would be like someone buying a 295×2 or a titan z for $1500/3000 when it first released and be like oooo I dunno about that heart and power draw so I’ll disable one of the gpu cores. I know you’re just a troll but those “insiders” need to be shot in the face

  • Crapgamer

    Getting to the point where the cat is out of the bag. Epic is a huge name, and them coming out and saying it’ll have a nice impact on Xbox One specifically speaks volumes.

    • You Are Flat Out Wrong

      When there’s so much money involved in keeping M$ sweet and doing PR, you have to polish a turd.

      Get over yourself fatgamer. Consoles are dead :^)

    • JerkDaNERD7

      Consoles are dead?! Probably in you’re lil’ world.

    • uptownsoul

      Of course Epic never specified how much it will help or what percentages will change on the Xbox One. I think he was just speaking in general terms

  • Pops

    This is good news.EPic was the driving force in the xbox 360 era

  • Cenk Algu

    Just another proof of X1’s designed with DX12 in mind and the first full DX12 sipport.Ponies will keep denying but it is coming and inevitable:)

  • Thad Vanity

    In this thread: People unable to spot Unreal’s marketing.

  • Iain Chambers

    All the performance gains will be for PC you will get some small boost for the xbox1. but nothing you wouldn’t get over time with any console ppl putting far to much hope in this some how turning the battle around the PS4 has more power that’s a fact nothing will change that. This will help more with development of games more then how they look and that is far more interesting.

  • Starman

    Kill all the PC talk … PC is king when it comes to hardware , no argument there .. but at the same time , it’s a dumping ground for shovel-ware garbage .. you have no real exclusive triple A’s .. you get a handful of 3rd pty multi-plat’s .. I can go on but , you know what I mean…

    Like Sony ..more sales don’t make it a better console , and I bet if they didn’t count sales to retailer for sony (yes they count those now) VS consumer sales MS/XB1 would be on top , they MS/xb1 has more consumer base sales …

    More horse power doesn’t make your platform king … for one it isn’t cost effective… and no real big name household franchises .

  • Joe Brown

    DX12 doesn’t do anything for Xbox One. This has already been confirmed by Microsoft and many game developers. DX12 is just a low-level API that removes a lot of the CPU overhead that PC games tend to suffer from. Xbox One already has a very low level API that does the exact same thing as DX12. PS4 has Vulcan which is also the equivalent of DX12. So no DX12 isn’t going to be squeezing anything out of Xbox One hardware. PC on the other hand… whoa boy, the benchmarks coming in show a MASSIVE performance gain over DX11.

    • JerkDaNERD7

      If you’re still repeating that crap from other fellow Sony fanboys, then it goes to show you haven’t done a spit of due diligence with latest conference and developers notes. Not these clickbait articles telling half-truths from ignorant perspectives. Microsoft as in Phil?! Sorry but it seems you haven’t kept up with the recent tweets or you’re just completely ignoring it.

    • Kidd

      Lets make a deal il sell my xbox one if there isn’t a 10% boost if not more with Dx12 & you sell your Rig if Dx12 does! I’l even build me a pc & join the Pc race! how das that sound?

    • Joe Brown

      There’s not really any viable way of judging whether future games get a boost from DX12. The only real way to tell would be if they patch DX12 into a pre-existing game and the performance does increase or they can increase the graphics and maintain the same frame-rate.

    • Lrapsody Jay

      ie. The Witcher 3, Arkham Knight and Project Cars.

    • Joe Brown

      Well a Witcher 3 developer already confirmed that DX12 doesn’t help Xbox One reach even 1080p on Witcher 3. Arkham Knight has no confirmation of an Xbox One DX12 patch and likely wont get one, although DX12 on the PC version is confirmed. Project Cars developer confirmed that there’s a performance increase of about 30-40% with DX12 on PC not Xbox One like some thought.

    • Lrapsody Jay

      Yeah, it won’t help it reach higher resolution on Witcher 3, but more graphical effects, better frame rate and such. Project Cars: Ian Bell said dx12 would improve xbone performance on that game by “about 7%” which, along with patch 2.0 17% improvement is more than enough for me! Shame about Arkham Knight.

    • Kidd

      I know this old but these games or confirmations were they using Xbox one’s EsRam? I doubt it!! & Not even Dx12 from ground up!!

    • Lrapsody Jay

      Ps4 won’t be using Vulcan. They’re sticking to their custom low-level api.

    • Kidd

      Yeah just enable’s Async Shaders, Ray tracing,Lighting, EsRam, Post anti aliasing, Textures,Etc!! Oh no Dx12 wont do anything but remove the cruft from your eyes so that Xbox one can kick you upside your head!! & Phil means Pc sucks it needs Dx12 help Xbox One already good at it!! LMao

  • JerkDaNERD7

    DirectX 12 will be huge for Xbox One, this is only one in many confirmations from developers who actually is using the APi behind the scenes. I think Halo 5 and Forza will showcase it given that they’re Microsoft first-party studios AND Dx12 is launching next month before those game launches.

    • forkless

      Ease of development does not equate to massive performance increases (what the end-user is expecting). Obviously DX12 will bring improvements, but there is only so much you can gain from going from one low-level API to another on console as opposed to the jump PC platforms will make going from DX11 to DX12.

      PS. Both a PC and console gamer.

  • Ish Black

    Xbone needs all the performance it can because this generation of console hardware really sucks.

    • marc Berry

      DC is 30FPS
      FMS 6 60FPS

      Looks like PS4 needs more.


 

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