God of War PS4 Dev On Changes: “Change Is Often Regarded As Bad Because It’s Difficult”

Director Cory Balrog tackles talk of Kratos' story being done.

Posted By | On 26th, Jul. 2017

SCE Santa Monica’s God of War is looking mighty fine on the PlayStation 4. The graphics and epic scale have been maintained, the combat is still intense and combo-rific and there are plenty of twists thrown in with Kratos’ son and this new Norse setting.

Of course, when you consider Kratos’ disposition before and how so many things associated with God of War have changed (the camera, the tone and the associated combat), what exactly makes the upcoming PS4 title part of the series? Daily Star this question to director Cory Balrog and asked what he thought, in his mind, made this a God of War game.

Balrog noted that, “It’s interesting because, when you look at it, is Zelda Breath of the Wild still Zelda? Am I still Corey because I am different from when I was in high school? I think change is often regarded as bad because it’s difficult. That’s what’s interesting about the new story too, the change for Kratos is not easy, it is going to be a long road.

“But he is going to still be a lot of who he is for a long time and elements of the new start to bleed in. To me I don’t see it as throwing anything away. I don’t see it as totally fundamentally changing anything. A lot of people said ‘Kratos story is done you should just get rid of him’ and I am like really? Because a lot of people talk about Mario and Link and has anybody seen a Zelda game and said Link’s story is done?”

Balrog makes an excellent point, especially because Mario and Link have gone through so many different settings, worlds, gameplay changes and whatnot but still retained what made them special. For the most part, despite the changes to the camera, the axe as your main combat tool and the addition of a companion, God of War PS4 still seems to retain that same sense of adventure and high octane action.

There’s no release date for God of War at the moment but it’s apparently out in the first half of 2018 for PS4. Hopefully the upcoming PlayStation Experience in December can shine more light on the matter.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...