Granite SDK V2.0 Now Available, Reduces PS4, PC & Xbox One Memory Usage by 75% For Texture Streaming

Graphine’s premier texture streaming solution gets even better.

Posted By | On 10th, Dec. 2013 Under News


Granite SDK

Middleware company Graphine has announced that its texture streaming software Granite is now at version 2.0 as of today. It brings several benefits for real-time graphics, especially with concerns to memory usage on next-gen consoles. This is possible through better texture streaming which allows for enhanced details without causing a drain on memory. The SDK is engine-independent and supports all image formats, with implementation into any engine possible via any pipeline.

Graphine co-founder and CEO Aljosha Demeulemeester stated that,“With the release of the next-gen consoles (PlayStation 4 & Xbox One, ed.) last month, the door has been opened to a whole new era of video game graphics. As the full potential of the consoles has yet to be unlocked, we provide developers with tools enabling them to bring impressive new experiences to these platforms.

“The hardware support for virtual texturing, the graphics API layer and native texture atlassing we’ve added to Granite in version 2.0 empower developers to keep up with said evolution in computer graphics.”

They also revealed that the new version enables  massive amounts of unique texture data and reduces memory usage by 75% and disk file-size by 67%.

Aimed at PC, PS4 and Xbox One, some games that can be pointed to for showcasing the benefits of Granite include Divinity: Dragon Commander. Stay tuned for more details on how this benefits next-gen development.


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  • sazse007

    And now we’ll see what DX 11.2 is capable of. Lets hope tiled resources work correctly on Xbox One.

    • xbox720p

      theres no tiled resources and crap. xbone has weak HW..768 steam processors, 12 CU units and DDR3 ram . Xbox one is called xbox 720p for a reason. stupid xbot

    • reptar

      The internet makes everyone an engineer. I get it now.

    • Randall Johnson

      Actually, it’s called the “Xbox 720p” because of people like you. Anyone can go to an article and copy the numbers you just did, and if you seriously chose one console over another because it has more “stream processors” and “CU units”, then you need to get your priorities straightened out.

  • XiSasuke

    On PS4 I’m predicting beyond 1080p graphics and 60 frames per seconds

    • Rorison Meadows

      On BrickStation 4, I’m predicting a resolution and FPS that you can’t even detect with your own eyes. Stop with dumb arguments.

    • Masta66

      xbot.

    • Jack Slater

      From now on, we need to call these guys a new word I invented that perfectly describes what they are. Share it everywhere 😉

      Xbot becomes XaBOrT

    • Jason Mounce

      Neh, that’s lame.

      I just call them XDrones w/ their Xbones.

      The best I’ve ever heard for Nintendo fanboys is: “Nintenyearolds”, rofl.

    • Jack Slater

      Go play your 720p games on your 720p console,
      XaBOrT

    • Rorison Meadows

      Don’t blame the hardware makers if the developers are too lazy. Both systems are 1080p dumbass. Go play your 1080p on your 32 inch TV where you think you can tell the difference.

    • Bradley Lansiquot

      seems like heaven to be second best in the games department. oh and have a $500.00 remote that downgrades all the features of your high end appliances. sucks… at least u can snap…lol

    • Anon

      Technically both systems are 4k rated. But the PS4 games in 1080p while the Xbox One only games in 720p. You may want to re check your facts.

    • Corellianrogue

      There are only a handful of 720p games on the Xbox One (and 1 or 2 900p games), all the rest are native 1080p so YOU need to re-check the FACTS!

    • ThePokeMaster

      Ok, facts checked.

      Some of the same games that are running at 720p and 900p on Xbox One are running in 1080p on PS4.

      Conclusion: While Xbox One is indeed capable of running games in 1080p, it is more likely to run some games at a lower resolution than the PS4.

    • Corellianrogue

      There’s the grand total of 2 multiplatform games that are 720p on the Xbox One and 1 of them, Battlefield 4, is 900p on the PS4 not 1080p plus the PS4 version actually has worse graphics than the Xbox One version despite having a slightly higher resolution. There is just 1 multiplatform game on the Xbox One that’s 900p, Assassin’s Creed IV: Black Flag. All other multiplatform games released so far are 1080p on the Xbox One.

    • ThePokeMaster

      Post-processed sharpening and increased contrast on Xbox One is not the same thing as having better graphics.

      I can adjust those two things on my TV’s settings. But can you adjust native resolution or AA? Didn’t think so.

      You just spent a whole paragraph reaffirming what I had already said LOL
      Again, “while Xbox One is indeed capable of running games in 1080p, it is more likely to run some games at a lower resolution than the PS4.”

    • Corellianrogue

      I’m guessing you’re talking about Battlefield 4? Post-processed sharpening and increased contrast (which was just on the Eurogamer/Dgital Foundry version because their Xbox One had an issue with full-range RGB) doesn’t create 25%+ higher texture quality. (The pic that says Xbox One 75% quality & contrast adjusted shows the Xbox One version reduced in quality by 25% and even then that particular pic still looks slightly better than the PS4 version, other comparison pics with the quality reduced look about the same.)

    • ThePokeMaster

      How are you gonna call developers lazy and then claim that you can’t tell the difference between 720p and 1080p?
      So why would they even bother then? lol

    • Dakan45

      How you like your jaggies on killzone shadowfall?

    • Jack Slater

      Just as much as your mom likes sucking diiks. Lots of pleasure.

    • Dakan45

      Mom jokes are so yesterday.

      But seriously you pretentous consoletards cant tell the diffirence in graphics, i stil laugh at that screenshot from shadowfall you posted.

      Case and point, ign posted a comparison on ghosts wih ps4 and xbo and you sony fanboys rushed to say “you can definetly see the diffirence in 720p” then ign apologized because in reallity the comparison was prior patching and both run on 720p.

      Pretentious lying fanboys. You cant see the diffirence in graphics and in the end even killzone shadowfall with its 1080p and custom antialising is FILLED with jaggies, so much for having a superior resollution.

    • Jason Mounce

      I say this on behalf of everyone, Rorison. You sad, sad little pathetic fanboy.

    • Rorison Meadows

      Enjoy your limited voice control functionality and limited personal media integration!

      Grow up and diversify! 😉

    • Jason Mounce

      I didn’t know I bought a PS4 so I could pretend I had a friend by talking to myself towards my GAMING Console like you 😉 I bought my console to play games, the number one reason people generally buy these things for

      If I wanted personal media integration I’d just use a PS3 or my Actual Cable Box.

      As for the tone of your comment though? I’ll lean on the fact that you likely are just incredibly stupid and incredibly bored. Stupid people can’t be ‘real’ trolls no matter how hard they try.

    • Dakan45

      Yet you have to post a meme again, If you actually googled

      “Enjoy your limited voice control functionality and limited personal media integration!”

      You would see its a reffrence from southpark and brickstation 4 is also a joke, seems to me you sony fanboys take everythign seriously and have to defend sony like they are related to you or something.

    • Jason Mounce

      Why would I google what is traditionally something a sad fanboy says? If it was infact a reference, then it was a reference I was unaware about which really isn’t my fault for not comprehending every single potential Reference in the universe and mistaking one that is COMMONLY used by fanboys, to be one for ironic humor.

      I never watched the South Park episode(s). That and, just because I attacked what still is a Fanboy-comment made by him, just the ‘INTENT’ would be altered, something people WILL miss and is misleading and will obviously cause misinterpretations, that doesn’t make me a ‘Sony fanboy’ you always-predictable obnoxious twit. I attack all fanboys who make idiotic posts towards me or about anything regarding Gaming that is Unjust in general and you should know that by now.

    • Dakan45

      Who would say “Enjoy your limited voice control functionality and limited personal media integration!”

      and NOT be trolling? You litteraly cant take those things seriously its like wiiu fan telling you enjoy not having a controller with a screen so you can play in the toiliet…..which is not a bad idea now i think about it.

    • Jason Mounce

      As for growing up? I think you could take a lesson if one of your hobbies is to act out and act autistic over the internet to resolve boredom :l You’re not a member of Teh Anaonymoose, you’re a nobody pretending to have the power of voice, who’re you trying to fool but yourself? 😉

      I don’t think you’d know where to begin when it comes to diversifying yourself especially. Your choice of words and tone are pretty stagnant, predictable and cliched, not that you’d likely care but hey, might as well tell you that you lost the game before you even begun it.

    • Bristow9091

      You’re telling somebody to grow up and diversify, yet you’re being a fanboy yourself, it’s actually pretty hypocritical of you. If you were “grown up” you’d respect their opinions and decision to buy a different console than you did…

    • Dakan45

      What he said is a reffrence to southpark. he is not being serious

    • ThePokeMaster

      Was he also joking when he defended 720p by saying that developers are too lazy?

    • Dakan45

      What YOU think?

    • ThePokeMaster

      “Grow up and diversify”

      Weren’t you the first one to make an off topic comment about PS4s bricking for absolutely no reason? And when someone makes a “720p” comment you go on the defense and call developers lazy.

      If you’re going to pretend to be unbiased and “diversified”, at least make the effort to not sound like the opposite.

    • Corellianrogue

      Of course Sony fanboys can tell the difference between 720p and 1080p. Didn’t you see all their comments under all the Call Of Duty: Ghosts comparison videos a few weeks ago pointing out how the PS4 version is clearly superior and the difference between the game running in 720p and 1080p was obvious?… Oh, wait, in all those comparison videos both versions were running in 720p as the patch hadn’t been applied to the PS4 version that included the 1080p update and IGN even apologised for their video and uploaded a new one, lol!

    • Dakan45

      thumbs up.

      The dumb twats even gone ahead and claimed gta v looks better on ps3, AS IF they cant see the diffirence, yet when games liike crysis 3 run UNDER the lowest settings on ps3/x360 they claim they cant see thediffirence.

      Pretentious idiots, They cant see the diffirence, yet they are being major fantards about it as if something is gonna change if everyone agreed that games look worse on one system, it didnt change the last 3 generations why will it matter now?

    • pho.realz?

      Your argument is only something a poor person would use. Get a Job.

    • The Wolf 47

      Says the guy with glasses.

    • Yorick

      Yet there’s also a number of faulty Xbox One’s. Don’t be a dumbass, dumbass.

    • Twonunpackmule

      I have a 65inch Panasonic VT50. It’s a nice TV. So, let’s not question my gear.

      I also have 20/15 vision. So, my eyes shouldn’t be questioned. They are better than yours. You wear glasses. I do not. Not that I have anything against people that wear glasses. It’s just for the sake of conversation and stating my strength in my eyes. I have superb vision.

      The human eye can detect resolutions far greater than 2k, which 1080p sits right below. As of my knowledge, I believe the human eye is in the range above 4k, I think studies put us between 2k and 4k. However, this is also taking into account our peripheral vision. Which, a TV cannot overtake unless we sit like 2ft from it and it curves around us. Even then, you will lose information at the sides because it’s never going to fully overtakes our vision unless we wear headsets.

      Anyway, I can notice the difference between 720p and 1080p. Most people can. Yes, on a 32inch, it won’t be really that noticeable if you sit a certain distance away. However, the closer you get the more pixels are needed to render the image sharper. This is why computer monitors were of higher resolution than TV monitors for years and years. My TV is large enough, and high quality enough that the idea that I cannot see a difference is offensive to me. You are suggesting that I’m blind. I’m not blind, as my pretentious statement that started this dialog has stated. I do not wear glasses and my vision is 20/15. I also buy high end gear. So, I can get 1080p@60fps. I pay for that quality of product. It’s why I own a PC.

      So, when you say these things aren’t “detectable,” I have to question the gear you’re using, and the actual truth in your statement. Even on lower end gear, the difference between 60fps vs 30fps is very noticeable. Actually, it’s incredibly noticeable. Only a person living in complete denial would refuse to see the difference. Even then, they are seeing the difference and refuse to acknowledge it.

      The Xbox 180 is in a very awkward position because it’s more expensive and weaker than it’s competition. This divide is going to become more and more apparent as time rolls on.

      But, it doesn’t really matter anyway. Graphics have never made a console win. Ever. The games do. I don’t think we’ll see such a great divide in libraries this generation. The PC will get more and more of these titles since the APIs are generally identical. You can also hear that STEAM Train coming down the mountain.

    • ThePokeMaster

      “high number of bricked consoles”
      Wow, do you really get your information from Urban Dictionary or did you write that one yourself? LOL

  • Rasheed Jackson

    MY GOD……

  • dave phillips

    1080p @ 60fps…I’m all in!!!

  • Corey

    wow…..those are some ridiculously impressive numbers. If it truly reduces memory and disk-file size by that much that’s absolutely crazy! EVERYONE better start using this immediately if that’s the case. I assume it’d just be patched onto the new systems?

    • JerkDaNERD7

      Actually buddy, without a doubt Halo Xbox One and Black Tusk Studio’s game will be utilizing this since it has been stated that Xbox One’s eSRAM can store up to a HUGE 6GBs of “Tile Textures”.

      There have been anonymous sources where they have stated the development of Halo Xbox One:

      http://pastebin.com/qW6LVdFx

      And as time goes by more of those very details has becoming true.

    • Michael Walsh

      32MB…

    • JerkDaNERD7

      Yes, but 6GBs of “Tile Textures”. It’s tiling technology.

    • Michael Walsh

      Which the PS4 has access to as well, all API’s do, it isn’t anything new.

    • JerkDaNERD7

      All AMD GPUs have PRT, true. But Tiled Resources is specifically for hardware rendering totally different from software, I’m sure you know of this.

      Besides, in order to fully utilize tiling you need an embedded RAM to implement a G-buffer to fully allocate the distributed polygons like any other tile-based device (Dreamcast, Ps Vita, smart phones…etc).

      PS4 is simply a straight forward design, so they won’t be fully utilizing this. Probably will only use it for draw distance like any conventional method of it’s use.

      Xbox One’s architectural design has a heavy emphasis on using eSRAM and MMUs for this very purpose:

      http://gamingbolt.com/crytek-shares-secrets-of-using-xbox-one-esrams-full-potential-resulted-in-big-bandwidth-saves

    • Michael Walsh

      Textures are not polygons, believe me when I say this – you can fully utilise this on both consoles, not just the X1.

    • JerkDaNERD7

      LoL! The tiles are strips of polygons, hence tiles? Most will be squares though, but that’s what makes the hardware rendering part more convenient because it can precisely use other polygons to fit the 2D screen, rendering only the necessary textures required.

      Where is your source that Sony fully utilizes tiling technology? Heck they are using PRT which is a basic tier for tiling. Tiled Resources is Microsoft’s own implementation, if it wasn’t so different then they should have just used AMD’s PRT on the GPU. All of this confirmed through their Build last year:

      https://www.youtube.com/watch?v=QB0VKmk5bmI#t=473

  • BillyHoWCR

    This is very similar to the commercials that spout numbers and then have the small text blurb that states the numbers are compared to generic related products and such.

    Developers are already using similar types of programs to gain advantage of the systems. So this 75% number is actually lesser percentage from what we are already seeing being done currently. The percentages are raw figures based on no programming gain being utilized.

    • Michael Walsh

      Cool…

  • Dakan45

    Why are you whinning so much?

    The article states clearly that this will increase perfomance for texture streaming for ALL systemts including pc.

    Ps texture streaming is the only tecnological advantage console had over pc.

    Consoles use streaming to load textures and unload them in order to save memory, its the reason game have been corridor scripted shooters latelly.

    With this sdk, it will be able to use streaming in large maps and thus make possible loading bigger sections of a map and unload them on the fly. Games like say skyirm will be able to load their texture asets faster. Also if usedwith UMBRA then you got even faster loading


 

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