Divinity: Original Sin is a classic style cRPG developed and published by Larian Studios.
Divinity: Original Sin was the result of a Kickstarter crowd funding campaign which raised in excess of $1,000,000.
Are you sold on it yet?
Larian's Swen Vincke talks about all the new features players can look forward to.
That's a lot of stuff to induce you into buying an already great game.
Larian's enhanced port of the hit PC RPG finally has a release date.
The life of a Source Hunter isn't easy but it it's certainly full of freedom.
Larian's critically acclaimed RPG is heading to current gen and receiving a huge facelift.
Lords of the Fallen 2 and Divinity: Original Sin 2 perhaps?
The turn based RPG will be available in physical form very soon.
A complete guide for Divinity Original Sin.
The only sin here would be to give the game a pass as it began as a Kickstarter backing.
A complete video walkthrough for Divinity: Original Sin.
GamingBolt speaks to Aljosha Demeulemeester, CEO of Graphine Software about virtual texturing using Granite SDK.
GamingBolt speaks to Granite SDK creator Aljosha Demeulemeester to find out.
Everything you need to know about Divinity: Original Sin.
Graphine's premier texture streaming solution gets even better.
Divinity: Original Sin releases February 2014
A very interesting feature
We catch hold of David Walgrave, Producer of Divinity Original Sin and ask him a few questions.
"We have the main story pretty much written."
" Development cycles on a PC are faster too."