Guerrilla Games: PS4 Pushes 26,000 Building Blocks In Killzone Shadow Fall; PS3 Did 7 to 8K Blocks

Guerrilla Games doing what they do best.

Posted By | On 24th, Nov. 2013

Killzone Shadow Fall (2)

There is no doubt that Killzone Shadow Fall is a technical show piece for Sony’s PlayStation 4. Featuring slick visuals at a resolution of 1080p, Guerrilla Games have proven yet again that they excel at creating some of the most visually stunning games out there.

Shadow Fall’s predecessors Killzone 2 and Killzone 3 had an amazing level of detail in them. Each scene in those games had about 8000  building blocks with three ‘level of detail’ steps. However in Killzone Shadow Fall that number increased to 26,000 and seven respectively.

“For a scene – what we call a section – on the PlayStation 3, we’d have a maximum of 7000-8000 building blocks and now we’re seeing that on PS4 that we’re pushing 26,000 building blocks. We’d have two LOD steps for these elements, now we have seven LOD steps,” reveals lead environment artist, Kim van Heest in a technical interview with EuroGamer.

That is an increase of almost three times and the results are exemplary. The push is understandable from two points. PlayStation 4 is obviously more powerful with its APU and GDDR5 RAM memory providing ample bandwidth and secondly, the scale of levels in Shadow Fall is much higher than found in the previous games. This meant that Guerrilla Games had to divide each level into different sections so that multiple designers can work on it.

Given that launch titles are generally not a best showcase of what the hardware can do, Guerrilla Games’ efforts are commendable. It will be interesting to see what they do with their next IP.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Cyberpunk 2077 Isn’t Done Yet, and PS5 Pro Proves It

Cyberpunk 2077 Isn’t Done Yet, and PS5 Pro Proves It

Despite no more story DLC or regular content updates, CD Projekt RED continues to support the beloved RPG, ove...

Morbid Metal Early Access Review – VR Troopers

Morbid Metal Early Access Review – VR Troopers

SCREEN JUICE's debut has solid foundations and a killer aesthetic, and could become something truly spectacula...

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...