Halo: The Master Chief Collection – 1080p Wasn’t ‘Silently Removed’, Will Have Cinematic Pixel Counts

Frank O’Connor addresses concerns about Halo 2 Anniversary’s resolution.

Posted By | On 25th, Jun. 2014 Under News


Halo 2 Anniversary xbox one

Halo: The Master Chief Collection was revealed at E3 2014 to much fanfare but has drummed up its fair share of controversy. This was due to 343 Industries franchise director Frank O’Connor stating that the campaign for Halo 2 Anniversary may run at a different resolution than the rest of the package. It was revealed at E3 that the game would run at 1080p and 60 FPS.

Over on NeoGAF, O’Connor has stated that the game “will have cinematic pixel counts.” Although we are not sure what he meant by that but we can assume that he is indicating that the game will have a cinematic feel as seen in the screenshots here. He also confirmed that the issue of Halo 2: Anniversary possibly not running at 1080p resolution hasn’t been removed silently. “It hasn’t been ‘silently removed’, we’re talking about it right now, as I have in this very thread and the community thread, many times. I even dropped a hot scoop earlier.”

He also revealed that the title is doing well as far as pre-orders go. “I thought the press coverage was fine, obviously they prefer NEW stuff, that’s what E3 is about, but I will say that as Amazon pre orders and other metrics showed, it’s not just some core faithful who jumped in.”

Say what you will but it’s amazing that people still care about the resolution debate. Regardless, 343 Industries made it a major talking point for Halo: The Master Chief Collection so it’ll need to deal with flak if it can’t deliver.

Halo: The Master Chief Collection will release on November 11th in North America and November 14th in the UK for Xbox One.


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  • Convergence87

    the ps4 can run games at 1080p 60 fps while i think ms are going to release this in their cinematic 1600 by 900

    • DLConspiracy//

      Yeah but this game won’t run on PS4. No offense.

    • Convergence87

      its not coming to pc either which sucks and ms are really shooting themselves in the foot

    • Failz

      MS don’t need PC sales for Halo 2, Halo 2 alone sold 8.5 million on the Xbox. How exactly are they shooting themselves in the foot?

    • Guest

      He’s another Sony PaupR. He can’t afford anything else.

    • Guest

      Get mental help. It’s not healthy to hate pieces of plastic and people who like playing video games on them.

    • Robert Jones

      show me the first major AAA game running at 1080/60 with LOCKED 60 fps not that 40-60 FPS bs that they call 60 fps on the ps4.

    • Guest

      Exclusively 1080p 60 FPS games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3, Project Cars, Metro Redux, more.

      If a game runs 50+ FPS average it’s generally called “60 FPS”.

      Of course you’re trying to imply Xbox One is more powerful than PS4 for gaming graphics performance, and that is wrong.

    • jent

      That is totally not what he was implying. He was implying that people like you should not be criticizing the X1 simply because it doesn’t reach 1080p 60 fps in this example. He made no claim that it was more powerful.

    • Guest

      Look at its post history.

    • Muadiib

      50+ fps average isn’t 60 fps, no one calls it that except maybe console peasants.

    • Guest

      60 fps with drops is still called 60 fps by most people, including PC gamers. Average framerate is rarely used.

      It’s not healthy to hate pieces of plastic and people who like playing video games on them. You must have issues.

    • Muadiib

      No you said 50+, so that’s 50 or more. 60 fps should be 60 or more, the odd dip to 58-59 is acceptable I suppose. Honestly if The Master Chief Collection is 50+ on the xone then that’s acceptable but I hope they bring it to the pc so I can play it at 60 fps.

      I was playing Virtua Fighter 2 on the Sega Saturn (a console notorious for being poor at 3d) in 1996, it felt smooth because of it and in diferent league to 30 fps fighters on the playstation. I really expect better from the “next-gen” consoles, don’t you?

      60+Fps>>>>>>>>>>>1080p resolution, but next-gen should handle both easily.

    • L337COD4 .

      Meanwhile I see tons of PC gamers who take a screenshot of their game in one area, at one point being above 60, and say, “Look guys, my rig can play the game in 60 FPS! Suck it consoles!”. Framerate drops happen occasionally regardless of platform, due to numerous potential hardware bottlenecks. That being said, I know that at least Metro Redux runs flawlessly at 1080/60 on PS4 in tests.
      http://www.eurogamer.net/articles/digitalfoundry-2014-metro-redux-performance-analysis

    • Rooster41

      Watch Dogs, The Order 1886, Battlefield 4 Battlefield Hardline, EA’s UFC all runs at sub 1080p resolution on the PS4

    • Guest

      So what? The point is PS4’s hardware is more powerful than Xbox One, and can reach higher res/framerates/visuals.

    • L337COD4 .

      And the PC versions of those games are horribly unoptimized pieces of garbage. A Gamecube could output 1080/60, just not with a lot going on on-screen. It’s up to developers to find the right balance, and some have to sacrifice resolution/framerate to get the game they want.

    • Failz

      So you mentioned ports and last gen titles? nice.

    • Guest

      Keep grasping at those straws. You must be upset at PS4’s superior console hardware.

    • Failz

      The only superior hardware here is my PC. Not these so called next gen machines where developers have to take things out of games to achieve 1080p. Have fun with another generation of games that struggle. 4k is around the corner and I am sorry to say XB1 and PS4 wont be doing be that in there games.

    • Guest

      Wrong. You are lying, malicious, and evil. Yet another asshurt microsoft fanboy hiding behind a high end PC to excuse their favorite overpriced, underpowered box.

      Get mental help. It’s not healthy to hate pieces of plastic and people who like playing video games on them.

      The real “god gaming race” owns both a good PC and consoles, and they find your lies, hatred, and ignorance disgraceful. Keep crying and squirting that mustard everywhere.

      Exclusively 1080p 60 FPS games on
      PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun,
      Trials Fusion, Diablo 3, Project Cars, Metro Redux, more.

      Digital Foundry proves that PS4 multiplat games consistently run at higher res, framerate, and/or visual quality.

      The fact is PS4’s hardware is more powerful for gaming performance and no software update on Xbox is going to change that.

    • truthx7

      MGS V was lead developed on the ps3 lol.Come out Guest and show yourself.

    • avi

      wow man…youre clueless.

    • d0x360

      You do realize that this game will be running 2 rrendering engines at the same time. Its gotta run the original halo 2 engine while it’s running the new one so you can switch back and forth.

    • Guest

      It’s a framebuffer size issue.

    • jent

      And you know this how?

    • Guest

      There’s only 32MB of ESRAM.

    • d0x360

      Of course it is. They are running 2 frame buffers at the same time all the time. Each greater than 720p.

      Halo 2 might not look good now compared to modern games but it used every effect in the book. The “old” version is running at a higher frame rate and resolution than it originally did too so its using more memory as well.
      If they get it running at 1080p that’s awesome but even the ps4 would struggle in this scenario. Its incredibly impressive coding to do what they are doing. If it were easy every HD update would do it cause its really damn cool to switch modes and see the difference.

      Also keep in mind not only is it running 2 rendering engines its also running double the physics and double the animation. They redo almost all animation to make it look modern but the old stuff is still running so you can switch. The physics are the same but they are being done for twice because of those different animations and higher complexity geometry.

      Its pretty sad people would complain about this package. Even If you aren’t a fan of halo you would be a fool to think this isn’t an excellent deal and a cool piece of tech.

    • Guest

      Are you sure they’re running two separate game engines and not just rendering the same scene twice based on the same engine? That sounds awfully inefficient.

    • d0x360

      Yea they talked about it with the original anniversary edition and then again with this one on I believe giantbomb live day 2 of e3.

      They have the original full game running and the upgraded game running at the same time on seperate engines. That’s the only way they can have you able to switch between the two without having to stop and load every time. Both games are always in memory and running on the CPU/GPU concurrently.

    • starscream1180

      thanks for visiting an xbox one article …

    • Rooster41

      The Order 1886 runs at 800p 30fps on the PS4, Battlefield Hardline beta runs at 900p on the PS4, EA’s UFC runs at 900p on PS4, so what’s your point?

    • Fay_Z

      actually bf hardline is 1080p with 40fps heavy drops.. i think you mean bf4 thats 900p on ps4.. so is watch dogs on ps4, i thought sony girls don’t like sub hd? to my eyes 900p is pretty nice, anything below just looks blurry to me

    • Guest

      The point is PS4’s hardware is more powerful than Xbox One, and can reach higher res/framerates/visuals.

    • Convergence87

      The order devs actually have a choice with the ps4.

    • Rooster41

      The Order 1886 runs at a cinematic 800p so what’s your point?

    • Guest

      The Order would run at 10-15 FPS on Xbox One at the same 1920×800 resolution. Not even looking at PS4’s superior GPGPU for particle and cloth physics.

    • Failz

      Keep the Order, its just another linear Ryse game on the market. If I wanted to watch a movie ill put one on.

    • Convergence87

      Purely out of choice to give a cinematic wide view.

  • hiawa23

    Looking forward to the game. I am sure it will have to render both engines, like the X360 did, so I am fine with whatever the final outcome is. This console war mentality that many partake in every damn topic about games is ridiculous. some of you act like you built the damn console or something. Most of us just want to talk games. All I ask is they get the games running at the best performance, at the best res they can, and this coming from an owner of both consoles. Aside from the slight visual improvement the PS4 has over the One, I prefer everything else on the One, but not pulling for either.

  • starscream1180

    this halo package is going to be amazing …cant wait.

  • David

    I’m sure they’ll get over the issue. And even if they don’t it’s just the one game. And it’s only the campaign. I can live with that since it has the new graphics engine.

  • jent

    I think it is amazing that you find it amazing that people are still interested in the resolution debate. Seemingly a whole lot of your articles here at gamingbolt are about this issue. You are actively fueling this debate. I would be amazed if you stopped.

    • L337COD4 .

      It’s because there’s a good bit of debate about the power of the new consoles. Framerates and resolutions are the only way we can really compare them, especially when we can use PC benchmarks alongside them.

  • ilovegoogleglass

    Who wants to “switch on the fly”, what a waste of resources. I’m sure the player can choose what version they want beforehand. It’s still an amazing package tho!

    • Broken_Typewriter

      I do!.The first time I played through Halo:CEA I switched back and forth often to compare the two versions and the significant improvements.

  • truthx7

    lol ps4 can’t do 1080p 60fps,they do 1080p or 900p variable fps.

    • Guest

      Wrong. You are lying.

      Exclusively 1080p 60 FPS games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3, Project Cars, Metro Redux, more.

    • truthx7

      COD GHOSTS is VARIABLE FRAMERATE.Xbox one version runs much smoother.I don’t even want to comment on those last gen engine games you listed.Sony is the lier,Battlefield hardline is also not 1080p… look it up.Sony is a 1080p last gen machine.

  • truthx7

    lol when ps4 goes to the realm of 900p with the xbox one,it gets slapped in the face in the fps department.majority of ps4 games lag as hell…and their crappy server just make that much worse.

    • Guest

      Wrong. You are lying, malicious, and evil.

      PSN is hugely improved since PS4 launched, it’s able to handle much more traffic to go with the huge increase in sales and customers switching from Xbox 360 to PS4.

      Exclusively 1080p 60 FPS games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion, Diablo 3, Project Cars, Metro Redux, more.

      Digital Foundry proves that PS4 multiplat games consistently run at higher res, framerate, and/or visual quality.

      The fact is PS4’s hardware is more powerful for gaming performance and no software update on Xbox is going to change that.

    • truthx7

      lol you are a guest with no balls…show yourself no name guest.You like to hide and pretend behind the scenes just like sony

  • HisDivineOrder

    Microsoft really loves to say one thing, then do another. If you can’t match the expectations, especially not even a month after E3’s announcement, then perhaps you should have done more research before you put your foot squarely in your mouth.

    Eh. Resolution matters. Not as much as some people think, but more than others think, too.

    That said, I’m a PC gamer, so I have a higher expectation of quality than most console gamers when it comes to running games native to the resolution of the display for the best quality.

    • jacksjus

      “I have a higher expectation of quality”.
      You could have stopped there. Overall these debates get crazy at times, but in the end everyone should have that one thing in common, and that is a much higher expectation of quality. Things are so heated people are willing to accept mediocrity, despite the fact there is nothing anyone can do about it. You get what they give you.

  • Fay_Z

    they shoudl drop the 2nd frame buffer to switch off the classic graphics setting, if i wanted old school i’d play it on an original xbox or some sort of emulator

  • Mike C

    I think it’s a cool feature that you can switch between classic Halo 2 and new Halo 2 just wish in a year or so when they have sold some Xbox’s of this Halo package they release it on P.C.


 

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