Horizon Zero Dawn’s RPG Elements Mixes Assassin’s Creed and The Elder Scrolls
Guerrilla Games will explain in more detail “once we have something to show”.
Ever since Guerrilla Games showed off Horizon: Zero Dawn, an open world action RPG that takes place in a post-apocalyptic scenario, there have been comparisons to The Witcher 3: Wild Hunt and even The Elder Scrolls when it comes to the nature of its RPG elements.
Speaking to GamesRadar, studio co-founder and managing director Hermen Hulst said it’s something in between the action of games like Assassin’s Creed and the likes of Elder Scrolls.
“I guess you’re wondering where we are on that spectrum of, on the one side more action-orientated games like Assassin’s Creed, and on the other hand you have your Elder Scrolls and these kinds of series. I think we’re in-between. We have elements in both directions, and that probably puts us somewhere in between.”
At this point it’s “really difficult” to talk about the exact role-playing elements of the game without showcasing more. “Once we have something to show we’ll talk about it in more detail.”
Hulst also talked about how the idea for Horizon came about, with the company fielding about 35 to 40 IP pitches from its employees. “We looked at certain trends in them and certain core elements, and we decided to take some of that forward into a prototyping stage. We actually, at that point, still took a couple of concepts further, but the Horizon concept was, even from very early on, already appealing to all of us and so we decided to concentrate on that.”
Horizon: Zero Dawn is currently set to release in 2016 for PS4.