Is The Elder Scrolls 6 One of The Three Games That Bethesda Is Working On?

Todd Howard’s recent comments seem to indicate that the company may be working on the next Elder Scrolls game.

Posted By | On 28th, Feb. 2016 Under News, Rumors


No, Bethesda has still not confirmed that it is actually working on either Skyrim 2 or Elder Scrolls 6 but it appears we should be about as excited as we have been for a while that one of the two games might be coming down the pike. Earlier this week, it was revealed that Bethesda has been working on three “big and crazy projects.”

Elder Scrolls fans should be most excited that Howard added these games are in the vein of Betehesda-style titles. While this might seem to hint that one or two of them may be new IPs, it’s also fair to assume that one of them has to be the next Elder Scrolls game. Unfortunately, we’re likely not going to know for a little while yet.

Bethesda used E3 to show off Fallout 4 and it only seems natural they would make their biggest announcement at that event again this year but as we discussed earlier the chance of that happening is slim. Regardless, Bethesda likes to surprise all of us so don’t be shocked if they go ahead and reveal the next Elder Scrolls game in June.

This article is part of our weekly series on Bethesda’s next big entry into the world of The Elder Scrolls. Through this series we take a look at the possible new features that Bethesda can add into the next The Elder Scrolls game, based on what they implemented in the previous entries and player feedback.

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  • Andy Maas

    I’m not a fan of rpg games they take to long to beat make a action game

  • Andy Maas

    Make a survival horror game

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    • Andy Maas

      Nobody cares

  • Charlieholmes06

    ES6 or Skyrim 2! Either one works for me.

  • Numair Sohaib

    OK I just had to chime in. It is good that you said that the opinions are YOUR own view alone. I do not agree with any of your reasons that say that some aspects were “complicated”. That was the best part about the game. They weren’t “complicated”, they were variant. It was the variety that made the game a lot more fun. You also said that that you wanted crafting to be complicated? No. Crafting should and always be simple. You actually mentioned something like Xur should be in effect. Are you nuts?That takes away the control the players have over getting items; by having an exotic item available on a weekly basis with special resources, the player has to basically farm, which takes you away from the things you would rather do. And the story was immersible. The word you are looking for is “short”. Yes it needed a longer story. Lastly, as long as the map is huge, it doesn’t matter if it is just one region or two.

  • sheltomlee .

    Bethesda needs to hire some great writers and get back to rich character development while keeping its open world sandbox type of gameplay. Other than that, they’re still my favorite big box game maker. I hope they never sell out to EA or the like.


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