Mark Cerny: PS4’s Architecture Benefits Will Be Seen “Around 2016 or So”

Like the PS3, it'll be a while before we see what the PS4 can really do.

Posted By | On 20th, Sep. 2013

mark-cerny-ps4
Though the PlayStation 4 has been touted as powerful, there are still concerns about how long it’s technology will last over its life cycle. Chief system architect Mark Cerny has haddressed those concerns. On being asked about the kind of time horizon Sony prepared for before locking in the PS4’s specs, he stated that the true benefits of the PS4’s architecture will begin to appear around 2016 or so.

“There are definitely some features in the PlayStation 4 that start to get used broadly in the third or fourth year of the console life cycle. It’s all about how the GPU and CPU can work together to do many tasks other than graphics, which is say that photo-realism is a great target but that world simulation is also important.

“This is under-appreciated but getting your audio right in a game and making sure that your character’s ears are really hearing what they should within the game universe takes a tremendous amount of processing power. And there’s a lot of features in the GPU to support asynchronous fine-grain computing. ‘Asynchronous’ is just saying it’s not directly related to graphics, ‘fine grain’ is just saying it’s a whole bunch of these running simultaneously on the GPU. So I think we’re going to see the benefits of that architecture around 2016 or so,”  he said to EDGE Online.

A lot of developers believe that the PS4 comparable to a high end PC and is the only console that has the fewest quirks.

Considering that the PlayStation 3 – and the Xbox 360 for that matter – didn’t see games truly taking full advantage of the hardware till a year or two after their respective release, it’s not very surprising especially when you consider that the PS4 is supposed to be much more powerful than your average PC today. The PS4 launches on November 15th in North America and on November 29th in Europe.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Fallout 4’s Next-Gen Update is Now Available

Fallout 4’s Next-Gen Update is Now Available

An update has also released for other platforms, while the game has also become Steam Deck Verified and launch...

Stellar Blade New Game Plus Detailed – New Outfits, Beta Skills, Enhancements and More

Stellar Blade New Game Plus Detailed – New Outfits, Beta Skills, Enhancements and More

New Game Plus offers new cosmetics for Eve, Adam, Lily and the drone, alongside new Skills and options for enh...

Gran Turismo 7 – Update 1.46 is Live, Adds Three New Vehicles

Gran Turismo 7 – Update 1.46 is Live, Adds Three New Vehicles

A new GT Café Extra Menu at Collector Level 38, three new World Circuit events and a new Scape are also avail...

Stellar Blade Celebrates Release with Launch Trailer

Stellar Blade Celebrates Release with Launch Trailer

Shift Up's sci-fi action game sees players playing as Eve, who fights against the Naytiba to safeguard the fut...

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...