“Next-Gen Consoles Won’t Offer Some of the Things That Make PCs So Appealing” – ARMA 3 Lead

Project Lead Joris-Jan van‘t Land offers his take on the market for PC games.

Joris-Jan van‘t Land has been going through a lot recently. Between the imprisonment of Bohemia Interactive devs in Greece and the closed beta for the upcoming ARMA 3, he’s been a busy man. van’t Land is the Project Lead on the upcoming military first person shooter and we had a chance to chat with him about a few things. In particular, about the PC market, its rise over the past few years and about the success of ARMA 3.

van’t Land responded, stating that, “We certainly hope to be releasing a game and platform that, just like Arma 2, can survive, grow, evolve and expand over the next couple of years. It will be interesting to see how the next cycle of consoles affects things, but generally we don’t believe they will offer some of the things that make the PC so appealing for many: flexibility, tinkering, modding and customization.

“It is also a difficult market. We have to constantly re-evaluate our business models and tackle challenges intelligently, so we can survive, adapt, win.

“It will be interesting to see how the next cycle of consoles affects things, but generally we don’t believe they will offer some of the things that make the PC so appealing “

Some strong opinions, especially concerning the upcoming PS4 and Xbox 720 consoles. But then, given NVidia’s comments on the matter about how the upcoming consoles will be outdated by the time they release and how PCs are continuously evolving, not to mention the modding community being non-existent on consoles, van’t Land has a point.

ARMA 3 is currently set to release for PC in Q3 of 2013.


  • generic-user-name

    “…given NVidia’s comments on the matter about how the upcoming consoles
    will be outdated by the time they release and how PCs are continuously
    evolving, not to mention the modding community being non-existent on
    consoles, van’t Land has a point”

    NVidia are obviously biased and sour. PCs are continuously evolving but are also continuously held back by consoles save for some exclusives. As for the modding, fair point but I wouldn’t be surprised to see some form of approved mods appear on consoles down the line.

    As for the 4 things he listed?

    “flexibility, tinkering, modding and customization.”

    Sounds like 4 different ways of saying modding.

    Don’t get me wrong, PCs will always have the edge over consoles hardware-wise.

    • http://www.facebook.com/people/Kevin-Andrews/1730922664 Kevin Andrews

      well since sony doesnt consider their platforms consoles your comment holds no weight there

    • generic-user-name

      Sony doesn’t consider their platforms consoles? What?

      News to me, you have a link to that or did you just make that up? If you don’t have a link then your comment holds no weight here.

  • Kamille

    “flexibility, tinkering, modding and customization.”

    Sorry, don’t care about any of that. I just want to put a game and play, not be 2 hours messing up with settings, mods and updating drivers. ;)

    • Axe99

      Yup, +1 from me – I game a bunch on PC, but only tried out modding twice – just not worth the time/effort for me, preferred the vanilla game in every instance, and the added instability (mods increased number of CTDs) wasn’t exactly a plus either. Not saying it isn’t great for those that like it, but the modding crowd, relative to the total number of people that play games like ArmA, is pretty small.

    • http://twitter.com/hutchesgreatest Cillian Greene

      Well some people like to creat there own fun http://www.youtube.com/watch?v=Drp9o4E7G7U

    • http://twitter.com/tbiz33 BeastlyRig

      Yeah ripped out content for dlc is way better than free stuff. :)
      Especially when it’s on the disk u paid for already. :)
      http://www.nowgamer.com/news/1892611/capcom_financial_report_suggests_increase_dlc.html

      Enjoy!

      And enjoy ur current psn games on ps4 and BC.

      Also I hope killzone is 60fps.

    • http://www.facebook.com/Jinxed82 Mateus Souza

      That was retarded. Go back to the kitchen, games are too difficult for you.

  • http://www.facebook.com/people/Kevin-Andrews/1730922664 Kevin Andrews

    people sure seem to know the rest about ps4 that sony hasnt even revealed yet

  • Axe99

    “but generally we don’t believe they will offer some of the
    things that make the PC so appealing for many: flexibility, tinkering, modding
    and customization.” Not quite true – he needs to replace the “many” with “an enthusiastic but very small niche audience”. The vast majority of PC gamers are neither modders, nor do they use mods (except when they get released as standalone products, a la Counter Strike). Even on PC, most gamers I know don’t use a lot of mods, and on console (where there are far more gamers who play high-budget, immersive games) they care even less! It’s great for the crowd that do, of course, but I think van’t Land is suffering from not being able to see outside of the enthusiast niche (which are likely the majority of people involved in ArmA’s message boards, so this is understandable).

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