PS4’s DualShock 4 Early Design Was Similar to Steam Controller – Naughty Dog Lead Designer

Kurt Margenau also talks about how the controller makes the DualShock 3 feel like “a cheap toy”.

Posted By | On 28th, Oct. 2013 Under News

Dualshock 4_01
Naughty Dog lead game designer Kurt Margenau shared some interesting thoughts on Twitter regarding the PlayStation 4’s DualShock 4 controller. We already know that the button layout for early DualShock 4 designs was similar to the Xbox 360’s controller. However, Margenau has just revealed that Sony also had something similar to Valve’s Steam Controller without buttons or a D-pad. He also reveals how well that idea went.

Valve has different ideas for the haptic feedback that the Steam Controller will provide. But it would have been intriguing to see how Sony implemented the same into the DualShock 4. Considering how gimmicks failed the DualShock 3, first with boomerang design and then the SixAxis that made the final design, we’re glad they’ve kept it relatively simply.

Margenau is also a big fan of the DualShock 4 and says that it makes the DualShock 3 “feel like a cheap toy”. And Margenau loved the DualShock 3 controller.

The PlayStation 4 will be launching on November 15th in North America and November 29th in Europe.

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  • Axe99

    If Sony had launched with the Steam controller they would have been panned, comprehensively. Valve can get away with people giving them the benefit of the doubt, because they’re held in such high regard in the PC world and not worried about by console-only peeps, but Sony would have been smashed. Valve may well prove me wrong, but I have my doubts about the Steam controller, and the demonstration vids I’ve seen only reinforce my concerns.

    • DuckyWave3Testing

      If SteamOS takes off, and a popular shooter comes to it, the fact the SteamPad will beat velocity based aiming pads will squash any doubts.

    • Axe99

      It may, but in the demonstration video put out by Valve, the use in Counter-Strike looked no faster than a gamepad (it looked slower than I can play with a gamepad, and I’m no gun at FPS games). I’m not saying they won’t succeed, but so far the only evidence that’s been provided, by the company making the device, reinforces my doubts rather than assuages them.


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