Quantum Break Receives New Gameplay Footage and Information

Time manipulation has never looked better.

Posted By | On 24th, Oct. 2014 Under News


Remedy Entertainment’s Xbox One-exclusive Quantum Break may be set to appear next year but it’s looking better and better the more we see it. The developer has released some new footage for the game today which sees Sam Lake talk about the setting and story. Afterwards, you can see some gameplay from the same level showcased at Gamescom but with completely new happenings. Check it out above.

Quantum Break is a unique game in that it allows players certain scenarios wherein they can manipulate time to their advantage. It’s also unique in that the game will have you playing as the protagonists and with the completion of each “chapter”, you’ll see the story from the antagonist’s perspective in the form of a TV episode (where choices must be made).

What are your thoughts on the above gameplay for Quantum Break? Let us know your thoughts in the comments below and stay tuned for more information.


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  • GHz

    Winner of the 2014 SIGGRAPH Award for best graphics in a video game. That’s my guess and I’m calling it now.

    • Mark

      Haha. I didn’t think about that, but could see that happening. Straight up tho I think The Order will be there too. The Order achieves a more movie/cinematic look (sans the black bars), but QBreak achieves a more Live Action approach. They both look graphically amazing for their purpose. But for me, I’m more impresses with QBreak’s destructive environments, and Remedy’s imagination on “time amplified”. Complex yet beautiful and artistic. The way the camera focuses on Jack face, but then turns around him for the player to take control is……..a transition that deserves an award itself. The shooting looks solid, no frame drops, and I can see myself having fun with the time sphere that allows many bullets to be concentrated toward a small area. Phil should consider buying Remedy, although Microsoft does own the Qbreak IP. Still, who’s to say they won’t start developing for Sony exclusively in the future (ahem, Insomniac).

      I really wanna see what Remedy’s using for the lighting, rendering choice, and anti-aliasing. I know they’re using Pixelux’s DMM (Digital Molecular Matter) software for destruction. Remember these words right here………players will have the ability to toss enemies around like in Star Wars Unleashed for last gen! It’s gonna re-destroy brains like the cars from the gameplay lol. This is one of a few aces Remedy has left, but will show it when it’s time.

    • GHz

      Yup! The order will def be a contender. Tomorrows children is artfully delightful too. You don’t even notice the massive cutbacks they had to do to achieve those rich textures and FX. The art style helped in a big way to realize that world. Rime, is a beautiful cell shaded game too. Was going to trade in my PS4, but I decided to keep it in the end. I just got o be patient.

    • Mark

      Exactly. I always wonder why some people trade in their system when they’re gonna get back half or less than half of what they invested. U might as well wait for the big boys to drop (UC4). There’s rumours that Shenmue 3 is locked up by Sony! Whoa. I don’t have a PS4, but that might make me budge. Dude, we’re only in year 1, and these games r just heating up! For me, Qbreak, Halo 5, and Tomb Raider next year could be a memorable one for me a long time from now. And judging what Kamyia from Platinum Games is saying about ScaleBound, I cannot wait to see it! Phantom Dust, CrackDown (2016), the unannounced Rare title, Fable Legends, and more unannounced games have got my mind constantly imagining. Not even to speak of The Division, The Witcher, a possible Fallout or Elder Scrolls. Man it’s getting over crowded. Now who, the heck, is gonna get GOTY next year?! I’m callin it…..Halo 5 Gaurdians. Check out this old leak from last June. I believe it lol.

      http://pastebin.com/qW6LVdFx

    • GHz

      Shenmue? I cant relate, don’t know what that is. I know its an old dreamcast game. I read up on it and it was something special for its time. It didn’t do too well with the gamers though. No one bought it. So the excitement about the game must’ve been a technological one more than anything(for its time).

      I’m waiting patiently on Gods of War, and Uncharted as far as AAA go for the PS4. Surprisingly, if it weren’t for the indie games coming out for it, like Wild, Rime, and some other few, I would’ve traded it in. Even though those games look like ps3 games at higher res, what matter in the end is that they look fun. Hopefully they play as good as they look.

    • Vance

      I would love for this game to have multiplayer with both parties having “time-stop” powers. I wonder what kinda fight that would be. sounds like epic fun to me though

    • GHz

      OH! That would be sweet!

    • Mark

      Dude, I did hear that Remedy’s doing mp awhile ago on Twitter. It is rumour, but I think a co-op Horde mode would be sick, with both players needing to combine powers or mixing them up for new waves of enemies. There’s much potential with using time manipulating powers in games, but it’s rarely done in an amazing way. Remedy has excited the heck outta me. Next up; ScaleBound!

  • Vance

    great looking game. looking forward to it’s release.


 

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