Redout Dev: Xbox One X Has The Smallest Gap With Average Gaming PC, 4K/60FPS Possible With Optimization

34BigThings also iscusses optimization for Xbox One X and differences with PS4 Pro.

Posted By | On 19th, Jul. 2017

Redout_04

Microsoft’s Xbox One X may be out in November but the console’s capabilities, especially as a native 4K gaming machine, are yet to be proven. While some games take advantage of the console to offer “enhanced” visuals, others actually implement HDR and native 4K. It’s all a matter of optimization as Redout developer 34BigThings informed us.

You’ve probably heard of Redout. It released last year for Steam and offered futuristic, high-speed racing akin to F-Zero and WipEout. 34BigThings is working on Redout: Lightspeed Edition for the Xbox One and PS4 this year while also bringing it to upgraded consoles like the Xbox One X.

With regards to the Xbox One X and how it compares to your modern gaming PCs in terms of power (and whether it’s superior or not), the developer said, “I don’t think there can be a console that out-powers PCs in general, for obvious reasons. But I can agree the Xbox One X is the most powerful console ever released and probably the one with the smallest gap with the average gaming PC. That being said, it’s an amazing piece of hardware and I’m really looking forward to see Redout running on it.”

Though the console is meant to support native 4K, whether it can run Redout in 4K/60 FPS and at the Ultra equivalent of PC settings is up to optimization. The development team believes that with “optimization”, it’s a possibility. “The capability is definitely there, but the devkits aren’t really easy to get and that could have an impact on the timing of the optimization patch for Xbox One X,” said the developer.

As for differences between the Xbox One X and its nearest competitor, the PS4 Pro, the developer noted that, “Both consoles come really strong on the internal hardware and side features (Dolby Atmos, HDR, etc.) and they both are really comfortable to develop games with. We can tell both platform holders put a lot of effort refining the development process, trying to speed up it entirely and solve classical bottlenecks.”

Redout: Lightspeed Edition will release on August 29th for Xbox One and PS4 with a Nintendo Switch version out later.


Keep On Reading!

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Beyond graphics and combat, the changes highlighted in this feature reshape how Black Flag Resynced plays at a...

The Next Ghost Recon Has Become One Big Question Mark

The Next Ghost Recon Has Become One Big Question Mark

It's been almost seven years since the last Ghost Recon, but despite initial promise, the next title seems to ...

College Football 27 Might Finally Make Dynasty Mode The Star

College Football 27 Might Finally Make Dynasty Mode The Star

A couple of iterations later, and we might be getting a Dynasty Mode that builds on its predecessor’s strong...

15 Big Games Launching in July 2026

15 Big Games Launching in July 2026

A deluge of releases awaits in the months leading up to GTA 6, and it all starts in July. Check out all the ke...

Cyberpunk: Edgerunners 2 Debuts First Trailer, Promises “Night City At Its Most Brutal” This Fall

Cyberpunk: Edgerunners 2 Debuts First Trailer, Promises “Night City At Its Most Brutal” This Fall

Studio Trigger returns to the City of Dreams with four new characters when season 2 of the acclaimed anime air...

Assassin’s Creed Black Flag Resynced Supports Upgraded PSSR and Extended Ray Tracing on PS5 Pro

Assassin’s Creed Black Flag Resynced Supports Upgraded PSSR and Extended Ray Tracing on PS5 Pro

It features three graphics modes: Performance (60 FPS), Fidelity (30 FPS) and Balanced (40 FPS), with upscaled...