SCE Worldwide Studios Boss: DualShock 4 LED Bar Won’t Encroach on Move Functionality

Shuhei Yoshida says the new controller won't need a camera to function.

Posted By | On 02nd, May. 2013

SCE Worldwide Studios Boss: DualShock 4 LED Bar Won’t Encroach on Move Functionality

SCE Worldwide Studios head Shuhei Yoshida recently spoke to EDGE about the next-gen PlayStation 4 console. Among many things, he also spoke about the new DualShock 4 and its LED bar. As most noted, it functioned a lot like the PS Move – does this mean Sony will be implementing Move functionality into the controller?

Yoshida responded that, “The light-bar doesn’t require the camera to function. It’s just a different way of identifying the player. In terms of using the LED [as in the Dualshock 3, with] numbers like 1, 2, 3 and 4, it looked a bit odd. The SCEI people wanted some smarter way of doing it, and the use of a full-colour LED came up.

Dualshock 4_01

“And of course, as Rich’s teams pointed out, other than the depth that required the use of PS Move, identifying the precise 2D location of the player can be [done] by camera, if we put the LED bar on the controller.

“So it has a dual – or it could be a triple – role because game designers could use it for some effect. Like when [players are] losing HP, the colour could change from green to red. Like in the Killzone demo, if you were watching Steven playing, [that game] has that function already.

“People were watching the main screen, but Steven was facing the audience, showing how the light bar colour changes as he was hit by the enemy; as he lost hit points the colour was changing from green to red. And when he used the health replenishment, it went back to green.”

As of now, the PlayStation 4 is due to release during the Holiday season.


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