The Division Beta PS4 vs PC vs Xbox One Graphics Comparison: Parity Between Consoles, PC Trumps All

Take back New York City but on which platform?

Posted By | On 30th, Jan. 2016 Under Article, Graphics Analysis


The reveal of Tom Clancy’s The Division all those years ago at E3 2013 was interesting, to say the least. In the midst of so many survival-oriented games on consoles (it was the same year The Last of Us released on PS3), it immediately garnered interest for its MMO structure. Developer Ubisoft Massive didn’t offer too much information at that point but with the closed beta currently on-going, talks of downgrade out of the way and intensive analysis done, we’re set to analyze The Division‘s graphics. As always, these findings are based off of a closed beta and things can change significantly with the final game’s launch.

When Ubisoft Massive presented The Division, it also introduced us to a curious new engine called Snowdrop. In an interview with Making Games, brand art director Rodrigo Cortes talked about creating an engine that was about more than just brute force. Rather, it would use resources intelligently and instead of balancing between high fidelity visuals versus content, the development team wanted to create an engine that could offer both. Cortes even talked about how, “In my opinion it has already been proven what the new console generation is capable of if you give the developers enough time and if they know exactly which resources they can make use of.”

Development on the Snowdrop Engine began five years ago in the lead up to Ubisoft acquiring Massive Entertainment and it’s grown organically since then. Written in 64-bit with the goal of accessing individual threads and efficiently utilizing memory, Snowdrop’s features include dynamic global illumination, procedural destruction and a heavy amount of effects.

Comparison of all The Division Beta versions. Select 1080p and 60fps for best possible video playback quality.

How much of that plays into the PC version, which we’ve noted as the closest The Division gets to its initial E3 2013 reveal? To start with, it’s packed to the brim with options. Contact shadows, post FXAA, shadow quality, streaming distance, shadow resolution and even wind affected snow can be customized. For those worried that the PC version would compromise on visual quality, especially since it wasn’t initially planned along with the console versions, you can rest easy.

Performance is similarly impressive. The Division on PC is GPU-bound and we tested it on two configurations. The average frame rate on an AMD FX 8350 and Radeon R9 4 GB was 48 FPS while an Nvidia GeForce GTX Titan 6 GB offered a solid 60 FPS frame rate. Make sure your GPU is up to snuff – Ubisoft Massive wasn’t kidding about its recommended PC settings.

Obviously, the PC version looks superior to consoles thanks to better textures, improved draw distances, better shadow quality and support for 60 FPS. On top of that, the PC version is extremely well optimized and we look forward to seeing how much it improves with the final build.

As for the Xbox One and PS4 versions of the closed beta, they’re both capped at 30 FPS. Performance across both is similar with minimal drops during cut scenes but as a whole, they offer a solid 30 FPS frame rate. Furthermore, both console versions are running at 1080p native resolution, as we confirmed before. [Update: The game runs at a dynamic resolution on the Xbox One]

The console versions have their issues though. At times, the shadows of NPCs go missing and we also noticed the player character’s self shadow missing on occasion. Other times, it would look flat. The lack of motion blur can be pretty jarring at 30 FPS but at least the post processing AA offered stable image quality on both versions. Texture streaming issues were spotted on the PS4 version with textures on hoardings noticeably loading a bit late. The Xbox One version suffered from issues with level of detail where certain objects and NPCs would load much later. Though these two issues didn’t occur all the time, they were still present all the same.

One of the bigger surprises from The Division on consoles is the graphics options available, much like Project CARS. You can change image sharpness and chromatic aberration to modify image quality. While these are purely subjective at the end of the day, it is pretty cool to be able to switch off chromatic aberration if you don’t like it. Hopefully more developers follow this trend with their triple-A releases.

If you want to experience the best visuals that the closed beta for The Division has to offer, then the PC version is the way to go. The PS4 and Xbox One versions were never going to meet the same standard but they still offer decent performance all-around and an enjoyable experience at this stage.


Awesome Stuff that you might be interested in

  • Robert

    “PS4 version with textures on hoardings noticeably loading a bit late”
    #4ThePrayers

    • rudero

      Xbox one weaker and app focused with complimentary screen tearing, lower fps, game freezing, constant xbl issues, marketing and advertising and, less games… #fortheaveragelowlife

    • Truth™

      Sounds like the POS4 as well, sonygimp 🙂

    • Gamez Rule

      Yep, we see ya trolling as usual ☺

    • Starman

      Sounds like you talking out of your @$$ … none of what you just said was true … you know it’s considered a “sickness” to lie for no reason”Pathological” STFU …lol

    • Dotcum22

      Lol aren’t you number one with that

    • jlenoconel

      You sound retarded. I’m a lowlife because I have the Xbox One over the PS4?

    • Knowles2

      This is likely to be a bug and will be solve either before it goes to retail or shortly afterwards.

    • Gamez Rule
  • DA-ROOSTER

    The Xbox One and PS4 perform the same PlayStation fanboys cry conspiracy
    Lol

    • rudero

      Actually no, Xbox has frame drops and screen tear but, you actually lie vs conspiracy

    • Starman

      STFU …. who cares…play the fkn game….

    • red2k

      Lol both are very close at 29 avarage. If I’m you I would be worried for the PSN service. Remember minor issues can be solved it’s a beta but bad network service probably not because don’t depend of Ubisoft it’s from Sony side.

    • rudero

      Does it sadden to talk out of your @ss?

    • Gamez Rule

      Also Xbones not using native 1920×1080 resolution while PS4 is ☺

    • Anthony

      You’re actually happy about a corrupt company lowering graphics and framerates for parity with the weak Xbox? And graphics matter to you now?

      What a corporate slave.

    • Knowles2

      Actually look at the character and you will notice less hair and other details on them compare to PS4 and PC versions.

      Of cause at the moment PS4 has texture loading problems.

    • Gamez Rule

      You are correct and the Beat is not the final release version of the game anyway, so until that comes it doesn’t really matter if Xbone gamers think it’s better than PS4☺

  • Santos Edson

    I think this is a better comparision than yours. https://www.youtube.com/watch?v=f-kzKbXFvwc

    • Knowles2

      I agree far better video and far more suitable for comparing the different platforms.

      To me it look like PS4 and PC are much closer than Xbox one vs PC. especially when it comes to hair on the characters.

      But some of the differences are clearly down to what the artists/programmers felt look best on each hardware. Same as it was for Witcher 3.

      Only thing that really stand out as better on the PC was the shadows.

  • Orko

    Only wish I could PLAY it. Keep getting error code on PS4 Division Beta “MIKE 20240078” or “DELTA 20010159”. All last night, and again today. Anyone else experiencing this problem?

    • Starman

      mostly all ps4 users …lol

    • Barry Harden

      Yeah no doubt Ubisoft had a part to play in releasing a garbage beta for PS4 users.

    • Jimmy Jangle

      Best example of a tinhat yet.

    • red2k

      That’s a PSN error. Happens when the network is unable.

    • Soda Popinski

      Well that blows. Piece of garbage network must be “unstable” for almost 2 days straight now cause I’ve been trying to get in regularly since yesterday morning and only constantly keep getting same error message Orko stated above. Not happy as I paid for this. PS4

    • Soda Popinski

      Unfortunately same here on PS4 since yesterday afternoon. Not happy

  • Truth™

    PC keeps on winning.

    Why can’t you console gimps accept it?

    • Anthony

      Because PC gaming blows. Lol

    • Truth™

      PC Gaming blows console gaming the F*** out 🙂

    • Dotcum22

      Not really but I can understand that’s it hard for you to accept and acknowledge that there are more opinions than yours

    • One With Shadows

      If you choose to spend the extra money for a high power PC, it should look better than on consoles. It’s in a different class. Why stupid PC blowhards think this is something to brag about I don’t know. It’s like saying my Corvette will outrun your Impala. No sh*t Shirlock.

    • Gamez Rule

      ..

    • One With Shadows

      Lol. True day.

  • Anthony

    Forced parity again. PS4 players get screwed over by Ubisoft’s corruption and company greed again.

    Microsoft shaft sucking slaves are cancer to gaming.

    • red2k

      What?? Do you really think PS4 can do 60fps on this game??? That’s stupid. The PS4 fans act like PS4 is a Fury X loool

    • Paul

      I don’t think that’s what he was getting at, at the same resolution, there should be a bigger differences on PS4 over Xbox One considering the hardware, it does sound like parity which wouldn’t surprise me if Microsoft paid them to do that, the console business is becoming a bad dirty business.

    • DA-ROOSTER

      Ubsoft are partners with Sony for Assassin’s Creed Syndicate so why are both versions running at 900P 30FPS

    • Paul

      You would have to ask them, but all I’m saying is that from a gamer’s point of view, you would want the game to max out your hardware whichever hardware you have, PC, PS4 or Xbox One, it’s disrespectful to the ones that have more power like the PC and PS4 but the game runs more or less like the Xbox One, that’s parity however you look at it.

    • Cesar

      You need to open your eyes, the PS4 is equally as weak as the Xbox One. You want quality? get a PC.

    • Paul

      That isn’t true, the PS4 is anywhere from 10% to 40% faster than the Xbox One, you only have to look at Eurogamer over the last two years to see that more often than not, the PS4 is running at higher resolution and frame rates and in some cases better graphics, if the PS4 was running at the same resolution, frame rates and graphics and parity doesn’t come into it, the gap in graphics from PS4 to Xbox One would be wider.

      I don’t need to open my eyes, I already know the PC is the best platform for gaming, it’s the only platform I play games on, but now PS4 gamers are getting the same treatment us PC gamers have had for years, parity as in being held back by the weaker hardware the Xbox One, it’s also why most developers ignore the Wii U, the hardware gap is too wide, being a gamer I would imagine that most of us would want games to use as much of the hardware as developers can, if that was the case, PC games would be way ahead of the PS4 and the PS4 would be anywhere from 10% to 40% faster than the Xbox One depending on the task it’s doing, parity is insulting the gamers that buy better hardware.

    • Truth™

      Where was your outrage when Watch_Dogs on PC had forced parity with the POS4 version?

      Sony slaves are just the same and can’t accept their console is garbage

    • Gamez Rule

      You’re out from under ya bridge then, or was you just allowed out from ya basement to see sunlight☺☺☺

    • Gamez Rule

      Turns out that PS4 is pushing 19% more resolution over Xbone, so forced parity between consoles has been shown not to be the case once futher testing took place. It isn’t the final code, an may change although I doubt that will be the case. PS4 just looks and runs better than Xbone.

  • Starman

    Playstation consoles still using that SH*T BROWN FILTER to cover up the real sh*t…lol.

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  • Barry Harden

    Well Looky here! It was just announced that Ubisoft is partnering with Micro$oft to hold the Rainblow Six: Siege tournament.

    It’s quite obvious ever since Assassin’s Creed: Black Flag there is a Parity agreement. It’s not surprising we’re seeing the parity game now too with the Division. PS4 gamers could’ve had 1080p @ 60fps but Ubisoft couldn’t allow Micro$oft to get upset.

    So glad I’ve stopped buying Ubisoft’s garbage!

    • Louise Pelayo

      When I saw the draft of 5958 dollars, I accept that my friend’s brother was like really generating cash in his free time with his PC. . His aunt’s neighbor has done this for only 11 months and by now repaid the loan on their home and bought a new Car .

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    • Psionicinversion

      1080p 60 lmao. it wouldnt get anywhere near to 60fps

    • Barry Harden

      Many PS4 titles have gotten the 1080p@60fps with no problem. Don’t be that salty salty XBone fanboy.

    • Psionicinversion

      only when the game is built around the 60fps framerate. A game thats 1080p 30 on xbox now will not be 60fps on ps4 cus the ps4 isnt 2x more powerful than xbox

    • Gamez Rule
    • Psionicinversion

      wow cus it really graphically amazing!!!!! PS4 definately doesnt have the power to run the division at 60fps

    • Gamez Rule

      So if it’s not graphically amazing how comes Xbone does not run it the same as PS4☺. But getting back to the main point of my post….What that game does show is that when you stated “A game thats 1080p 30 on xbox now will not be 60fps on ps4” was a false statement. There have been a few games that have done it too.

    • One With Shadows

      He’s a total MS fanboy. He can’t compute.

    • Gamez Rule

      1080p at 60fps on PS4 while 1080p at 30fps on Xbone has been taking place for ages so I don’t even know why he posted what he did☺

      Another example….Tomb raider DE

    • One With Shadows

      Yeah man, there are endless examples now. He’s so far up MS’ rear end it would take a colon camera to see him.

    • Gamez Rule

      ☺☺☺

    • DA-ROOSTER

      Tomb Raider DE ran at 60FPS only 50% of the time on the PS4 lol
      If you don’t believe me check for yourself on the digital foundry analysis

    • Gamez Rule

      And your point is what exactly? Are you trying to say that the game wasn’t made at 1080p at 60fps? while Xbone was made at 108p at 30fps?

      From your views on games that drop frame-rates is a bit like saying Xbone wasn’t 1080p at 30fps because it dropped below most of the time to LMAO!

    • DA-ROOSTER

      I am saying that the PS4 can not run any open world game at 1080P 6OFPS and you and your fellow PlayStation fanboys should stop crying every time a game runs at the same resolution and fps on both the Xbox One and PS4

    • Gamez Rule

      “I am saying that the PS4 can not run ANY open world game at 1080P 6OFPS”……….Wrong☺☺☺

      Vanishing of Ethan Carter is a first person open world game and runs at 60fps and is 1080p on PS4.

      Metal Gear Solid V: The Phantom Pain is an open world game and on PS4 that runs at 60fps at 1080p

      Borderlands: The Handsome Collection is open world game which also runs at1080p at 60fps on PS4

      And I’m far from a playstation fanboy thank you as I own MS consoles as well as Sony consoles, but IF I’m classed as a fanboy for stating truths, then I can live with that ☺

    • One With Shadows

      Hahahahahahaha! You’re not very smart right. Notice that wasn’t a question.

    • Gamez Rule

      Nice edit you done there,,, But I don’t care about the game being honest. I was just showing you was wrong in stating what you posted about “A game thats 1080p 30 on xbox now will not be 60fps on ps4”

    • Psionicinversion

      I edited it before you replied. I doubt the xbox is only doing 30, they just locked it to reduce screen tear and stuff. I bet these same numb nuts think rotr going be 60fps on ps4. Ps4 will just run it at 1080p properly, they’ll add back in some missing effects and stuff and it will still be 30 and it will have nothing to do with parity

    • Gamez Rule

      “I edited it before you replied”………No you didn’t as I had already posted☺

    • Psionicinversion

      You screenshotted it? What a winner!! I edited it like 2 times within a couple minutes then went work and didn’t show up for me

    • Gamez Rule

      Nonsense as other people posted in reply to you before you edited what you posted, but still I knew you’ll add to your post hence why a screen-shot☺

    • Psionicinversion

      Well considering I turned my computer off and work a bit after 1:45 which is only a few minutes after I posted I think ill stick with what I know

    • Michael Norris
    • Michael Norris

      it may run at 35fps at its max the game still can dip under 30fps unlike the Ps4 which is solid. Which is why i think it runs 40-45fps on Ps4. Also don’t forget that the Ps4 version looks to have better texture filtering.

    • Gamez Rule

      PS4 is using a native 1920×1080 resolution at a solid 30fps in the beta, while Xbone utilises a dynamic resolution and dropped resolution down to 1728×972 in some outdoor cases, which is 19% less resolution than PS4.

    • Michael Norris

      If the game is gpu bound the Ps4 can be 10-15fps higher also with certain settings running better depending on the developer.

    • Michael Norris

      To be fair that game runs bad, it can’t hold a solid frame rate. Use Transformers devastation the game runs at a rock solid 60fps with better AA/shadows while the Xone version dips to 45fps.

    • Gamez Rule

      What I was showing is there are games made for PS4 at 1080p/60fps while that same game can be 1080p/30fps on Xbone, which is also showing that when Psionicinversion stated “A game thats 1080p 30 on xbox now will not be 60fps on ps4” was a false statement.

    • One With Shadows

      You are a total moron of gigante proportions.

    • Barry Harden

      Wrong. Murdered: Soul Suspect and Warframe are just two examples of games on PS4 that is 60fps but is only 30fps on XBone.

    • Rhodri

      I think warframe is 60fps on xbox one it run very smooth to be 30fps.

    • Barry Harden

      You’re wrong.
      Here’s an extensive list of games and resolutions:

      http://ca.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates

    • Michael Norris

      I agree but it would be something like 40-45fps.

    • DA-ROOSTER

      Dude you need to stop drinking the Sony coolaid
      The PS4 can’t run any open world games at 1080P 60FPS

    • Barry Harden

      Sure it can. Last of Us, Uncharted, Tomb Raider, etc…. You need to stop being in denial. Just get a PS4 and the argument will be settled.

    • Jimmy Jangle

      Erm, none of those games are open world.

      “Open world and free-roaming suggest the absence of artificial barriers, in contrast to the invisible walls and loading screens that are common in linear level designs.”

    • Barry Harden
    • Jimmy Jangle

      That’s not a google search, that’s playstationlifestyle.net, mouth-breather.

      Yeah, Infamous:SS was SO capable, at being as sparse as your 1st party lineup 😉

    • Barry Harden

      It was more of a game than your RTS bullshit called Ryse. 😉

    • Jimmy Jangle

      Crikey, well that’s proof that you don’t even know what an open world game is, seeing as you think Ryse is a Real Time Strategy…..

    • Barry Harden

      No, RTS is my own acronym for Really Terrible Simulation.

      We all know Ryse is just a bunch of QTE crap.

    • Jimmy Jangle

      “No, RTS is my own acronym for Really Terrible Simulation.”

      Just stop it now, you’re really reaching, and seeing how I never mentioned Ryse, your rants seem even more desperate and frankly quite pathetic.

    • Barry Harden

      I see the losing position you’re taking. So sad you’re stuck with that horrible XBone. Next time be smarter and wait for the reviews before you sink all of your money into the wrong console.

    • Jimmy Jangle

      Keep up the shilling for your favourite piece of plastic, fanboy. 😉

    • Gamez Rule

      Like I stated already…..You are so in denial maybe you should start drinking the Sony coolaid to see the truth LMAO!

      Vanishing of Ethan Carter is a first person open world game and runs at 60fps and is 1080p on PS4.

      Metal Gear Solid V: The Phantom Pain is an open world game and on PS4 that runs at 60fps at 1080p

      Borderlands: The Handsome Collection is open world game which also runs at1080p at 60fps on PS4

    • Truth™

      LMAO console gimps have started creating conspiracy theories.

      Your 30FPS trashbox just sucks 🙂

    • Barry Harden

      No need to make fun of the Xbox. I know the XBone is weak but it has its place as a pedestal for the PS4.

    • Truth™

      A pedastal for what? The underpowered POS4 that runs The Witness at 900P?

      Stay dancing, sony gimps. There’s no magic SDK for you either 🙂

      https://uploads.disquscdn.com/images/93c2d6fa5e10401fdc633296fcf41f0d42ab23ee25998fcc41570af553bcbb71.jpg

    • Barry Harden

      The PS4 runs BO3 at a beautiful 1080p@60fps. It’s the game that’s top of the charts right now. You salty fool! lool

    • Truth™

      Dynamic resolution isn’t 1080P. It’s 1080pr lol.

      Stay dancing, console gimps 🙂

    • Barry Harden

      It’s only dynamic in single player campaign.

      It’s not dynamic in Multiplayer. 1080 locked in!

    • Truth™

      Dynamic in multiplayer as well. Keep crying, peasant

    • Barry Harden
    • Truth™

      Drops and dynamic resolution and looks like a PS2 game.

      Get lost console peasant 🙂

    • Barry Harden

      You’re lost if you’re spending that much money on gaming. Get rekt fool!

    • Truth™
    • Barry Harden

      I’m enjoying Black Ops 3 at 1080p@60fps. Didn’t need to spend over $1500 to do it either. Yeah you stupid.

    • Robert

      Driveclub 1080p 30fps
      Nuff said……

    • Barry Harden

      Black Ops 3 on PS4: 1080p 60fps. Hottest game right now.

      XBone, the game is well below 1080p.

      Case closed.

  • One With Shadows

    Once again the Xbone has its own, unique problem with one of its games.

    • DA-ROOSTER

      And does the PS4 version so what’s your point

    • One With Shadows

      And what unique issue are you referring to?

    • One With Shadows

      Can’t think of any, hey?

  • DA-ROOSTER

    Why is it every time a Xbox One game runs at the same resolution and frame rate as the PS4 version the pathetic PlayStation fanboys cry and say it’s a conspiracy ?
    Last time a checked the Xbox One is totally capable to run games at 1080P games like Forza 6 ,Rise Of The TombRaider, Gears Of War HD remake ,Destiny, Mad max are proof of this

  • DA-ROOSTER

    @Everyone here
    You guys do know it’s a beta right ? Okay let me explain , a Beta is a unfinished game , got it good

  • Riggybro

    If Ubisoft released a game without parity between the two consoles it would be viewed as bad form from all quarters. It would be bad PR for the company.

    Other developers have got around this by using different resolution (- there is enough mystique/misinformation surrounding resolution that they can still put PS4s extra hardware to use without upsetting consumers).

    Imagine how it would look if EA, Ubi, Bethesda etc… released games at the same resolution on both consoles but the PS4 version had slightly better shadows, increased draw distance, and an extra pass of anti-aliasing? It just wouldn’t sit right for the image of the developer. It is much safer business practice to have parity (especially because PS4 is only moderately better spec’d than XB – not a huge amount like a PC).

  • Road Kill

    It still doesn’t look like the reveal footage on pc. And its still deceptive marketing because all the things they claimed in the game, lots are being removed from consoles and they aren’t even openly telling people. On console snow long melts, buildings don’t reflect stuff, ect. But This is just another WatchDogs disaster of lies.

  • Michael Norris

    Gamingbolt…you guys need to learn how to write a headline. I think most people know the Pc version of w/e game is better than consoles. As for which console version to get it matters where your friends play,technically out of the console versions Ps4 has a rock solid frame rate no screen tear and looks clearer overall. That said it still does not look as good as the reveal trailer not even the Pc version. Which R9 gpu did you guys use????

  • JuneMas

    Now if only you could select your preferred resolution and fps. 900p with 60fps or other options for 900p 30fps with added enhancements.

  • Gamez Rule

    Xbox One utilises a dynamic resolution scaler in order to sustain its target frame-rate, an is NOT a solid 1080p resolution like people believed. ♦PS4 is a native 1080p resolution with no performance drops whatsoever♦

    Xbone dropped resolution to 1728×972, that’s 81 per cent of a full HD resolution.

    Remember it’s still an unfinished code and things cold change but IMO they won’t as to many Xbone games use dynamic resolution scaler to hit it’s target frame-rates.

    https://www.youtube.com/watch?v=0cukClU246w


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