Ubisoft: It Would Be ‘Unfair’ To have The PC Version of The Division Be Too Far Ahead Of The Console Versions’

Why can they not exploit each platform’s strengths individually, instead of worrying about parity so much?

Posted By | On 08th, Feb. 2016 Under News | Follow This Author @Pramath1605


the division 4k pc maxed out

The Division looks breathtaking, but like all Ubisoft games, it has been downgraded since its initial unveil three years ago, at E3 2013. And while the PC version looks great, there is this lingering feeling that it could look better- but it doesn’t.

That is because Ubisoft doesn’t want the PC version looking too much better than the Xbox One and PlayStation 4 builds. Speaking in a video posted by Team Epiphany, a Ubisoft developer explained that

“one good thing about The Division is we’ve always considered the PC as a separate platform. I’ve worked on projects before that the PC version’s a port from a console so it carries that limitation over, but we’ve always been in the mind that we’ll have a dedicated PC build, so it hasn’t really held it back too much.

“We do have to kind of keep it in check with the consoles, because it would kind of be unfair just to push it so far away from them,” he continued. “But it’s been good having a dedicated PC build for this game. I’m really happy that we’re pushing the PC build as much as we are. There’s a lot more customized options and stuff than the console.”

The PC version of The Division looks great, don’t get me wrong- and the game itself looks like one of the best looking titles on the market currently. But my question here is, why exactly do Ubisoft worry so much about parity? Why can they simply not release a game on separate platforms, playing to each of those platforms’ individual strengths, instead of trying to hold back what can be superior builds?

The Division launches in March on the Xbox One, PlayStation 4, and PC.


Awesome Stuff that you might be interested in

  • Starman

    “Why can they not exploit each platform’s strengths individually, instead of worrying about parity so much?”
    Because Sony has no special strengths like other platforms … they maxed out day one out of the box….GDDR5 my @$$ … can’t make that shine without other good hardware(architecture) and great software, to properly support and compliment it … otherwise , it just bragging about something with potential but no action….

  • Dotcum22

    I will play this game on a console but really don’t agree with this. The pc is much stronger and has way more capabilities we as the consumers know this very well when we buy a Console to play games. So when developers are making a pc game from the ground up they should go all out and ignore the console version in comparison. Sucks that it’s held back now even if it’s just for a bit.

  • Gamez Rule

    Thing is IF they made this for highest end PCs ( pushing the best PC hardware capabilities ) 99% of PC gamers wouldn’t even be able to play the game the way developers wanted the game to be played due to most PC gamers no having good enough hardware☺

    Maybe that’s why they did not exploit each platform’s strengths individually.

  • One With Shadows

    So much for all those PC blowhards and their “mega machines”. Lol


 

Copyright © 2009-2015 GamingBolt.com. All Rights Reserved.