Xbox One Lead Planner on Call of Duty Ghosts’ Resolution: “I Don’t Comment On 3rd Party Games Stuff”
The resolution wars continue to rage on.
It’s been a busy weekend, whichever you look at it, with journalist Adam Sessler tweeting about bad news coming soon for the industry and Kevin Dent issuing clarifications about nearly everything under the sun including resolutions and video uploading (which you can check out here). Microsoft’s lead planner for Xbox 360, Xbox One and Kinect Albert Penello chimed in on the issue recently, taking the opportunity to comment the goings-on in the industry while addressing whether Call of Duty: Ghosts would be 720p on the Xbox One as some journos have claimed or not.
“I was talking about the Sessler/Dent/Gies thing which is what I thought was causing all the ruckus, as people appeared to be connecting that back to the resolution rumors. As people have noted, and I was catching up on as I got online late tonight, they are two separate issues. There was also some other BS thing about advertising or console problems (?). Is anyone taking that stuff seriously or did that all die? Consoles are fine, and the advertising thing is completely made up. So anyway, one of them has nothing to do with us. Whew.
“As for the resolution stuff I hadn’t realized there was a new set of rumors popping up today. On that topic, and as I’ve said in my previous posts, I don’t comment on 3rd party games stuff. Not my area. So nothing new from me, I’m not going to get into the fray on the resolution stuff. G’night! For once I was just glad the other thing wasn’t about us.”
Will Call of Duty: Ghosts be 1080p on the PS4? Will it be 720p on the Xbox One? Will either fact stop it from selling millions of copies when it launches on November 5th for current-gen consoles, on November 15th/29th for PS4 in North America/Europe and on November 22nd for Xbox One? Most likely not, but the issue isn’t going to die down until Infinity Ward clarifies things real soon.