10 Changes Game Developers Made Based On Player Feedback

Some of these worked, others... not so much.

Posted By | On 21st, Apr. 2021

Page 1 of 10

If the people who make games didn’t listen to their fans’ feedback, they wouldn’t stick around in the industry for too long. Listening to player responses, responding to changing tastes, and adapting to new market circumstances is how developers and publishers thrive and survive. But not all of the changes that are made as a result prove to be popular among fans. Some of them turn out successful, while others don’t, and here, we’re going to speak about a few times that developers have made controversial changes based on responses from fans.

METAL GEAR SOLID 5 – DE-EMPHASIZING STORYTELLING

metal gear solid 5

Metal Gear Solid has always been focused on storytelling, and that only grew with each new instalment in the series. Thanks to Hideo Kojima’s love for films, that generally materialized as stylishly directed and cinematic cutscenes- which only grew longer and longer as time went on. By Metal Gear Solid 4, these cutscenes had expanded to ridiculous lengths, with some that could stretch on for thirty minutes, if not twice that, and for many, that was a bit much. Large numbers of players hoped that the series would reel it in with the cutscenes going forward, but with Metal Gear Solid 5: The Phantom Pain, it’s fair to say that Kojima overcorrected. There’s a severe lack of cutscenes in MGS5, to the extent that many parts of the story that should been crucial cutscenes were relegated to being missable audio logs. It’s on the complete opposite end of the spectrum from MGS4.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Helldivers 2 Patch Fixes Freezes From Arc-Based Weapons and Stratagems

Helldivers 2 Patch Fixes Freezes From Arc-Based Weapons and Stratagems

The new patch ensures the Arc-12 Blitzer, Arc Thrower, and Tesla Tower will no longer cause players' games to ...

Like a Dragon, Judgment Developer is Seemingly Teasing an “Important Announcement” for Monday

Like a Dragon, Judgment Developer is Seemingly Teasing an “Important Announcement” for Monday

But Monday is April Fool's Day, so it could be a whole lot of nothing. Then again, it could be Judgment 3.

Princess Peach: Showtime! Beats Dragon’s Dogma 2 and Rise of the Ronin to Top Weekly Japanese Charts

Princess Peach: Showtime! Beats Dragon’s Dogma 2 and Rise of the Ronin to Top Weekly Japanese Charts

Princess Peach steals the spotlight from both massive, new open world action RPGs in the latest sales charts f...

Monster Hunter Wilds is Fully Open World, Capcom’s “Biggest Game by Far” – Rumour [UPDATE]

Monster Hunter Wilds is Fully Open World, Capcom’s “Biggest Game by Far” – Rumour [UPDATE]

UPDATE: Leaker Dusk Golem has said the screenshot of their supposed leaked details on Monster Hunter Wilds is...

Spyro 4 in Active Development Since January 2024 – Rumor

Spyro 4 in Active Development Since January 2024 – Rumor

YouTuber Canadian Guy Eh heard "whispers" of its development over the past few months, with some individuals a...

Overwatch 2 Season 10 Starts April 16th, New Gameplay Highlights Venture’s Skills

Overwatch 2 Season 10 Starts April 16th, New Gameplay Highlights Venture’s Skills

A limited-time trial kicks off from today till March 31st, allowing players on all platforms to try out the ne...