Marvel’s Guardians of the Galaxy
Another game on this rundown that didn’t launch with ray tracing but instead included it in a subsequent upgrade, and whilst it added just minor improvement to Diablo 4’s graphics the effect is a lot more pronounced with Marvel’s Guardians of the Galaxy. The game’s RT graphics mode improves fidelity albeit capped at 30fps whilst RT reflections substantially improves… you guessed it… reflections. Materials appear more tangible, with light refracting and diffusing off surfaces correctly depending on what that specific material is. The cost here is resolution but when the ray tracing looks this good it might just be worth the switch.
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