GHOST RECON BREAKPOINT
2017’s Ghost Recon Wildlands was a solid reinvention for the franchise, taking its tactical shooter formula and applying it to an open world setting with a focus on co-op gameplay. All Ubisoft really needed to do with its sequel was deliver a more refined, more polished experience with maybe a more engaging story. Why it instead decided to turn Ghost Recon Breakpoint into a cheap Division knockoff remains one of life’s biggest mysteries. Once again, this was a game with needless and boring looter shooter mechanics shoved in, but it failed on many, many other fronts as well, from boring mission design to terrible AI, from a bland story to an uninteresting open world. We can only hope that the Ghost Recon franchise comes back stronger from this rather disappointing dip.














