GOTHAM KNIGHTS
Coming from the makers of Batman: Arkham Origins, Gotham Knights had a certain pedigree attached to it, while the many, many years that led up to its launch (or hell, even its official announcement) only added to the restlessness fans felt prior to its release. To say that all that wasn’t really worth the wait would be a bit of an understatement. Gotham Knights is certainly not without its merits, but there’s just so much here that simply isn’t up to the mark- the RPG mechanics are poorly implemented, the combat lacks any real weight, the open world is full of generic cookie-cutter activities, and yes, there’s a serious lack of Batman, a major issue built into the game’s core premise, and one that it didn’t really make up for in other areas either.
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