Trends come and go in gaming, which can also apply to gameplay mechanics. Some things that were dominant years ago may not be as popular today. That’s not always bad, though – it also means that certain shady practices are less common now, if not extinct. Let’s look at ten things that games rarely do nowadays, and why.
Quick Time Events
There was a time when Quick Time Events or QTES were in nearly everything. What was it about hitting the right button at the right time that felt so exhilarating? Maybe it was the minimal effort to do cool things, but entire franchises leaned on them, from shooters and cinematic adventures to hack-and-slash titles.
Nowadays, however, they’re rare, most likely due to oversaturation. Despite being present in the original, Resident Evil 4 Remake removed them and added new mechanics like knife parries. Like a Dragon: Ishin! has them for certain attacks and climatic battles, but it is a remake of a 2014 title. While they won’t go away entirely – who knows with the next Dark Pictures Anthology title – QTEs aren’t as favored as direct control over gameplay scenarios.
Share Your Thoughts Below (Always follow our comments policy!)