FURTHER IMPROVEMENTS TO STEALTH
Stealth has become increasingly important in Uncharted over the years- after all, it went from being practically nonexistent in the earlier entries to become a pretty important part of the gameplay loop in Uncharted 4 and The Lost Legacy. The next game in the series should definitely continue to build on that. No, we don’t want an out-and-out stealth action title, and we definitely still want the series to keep its trademark high-octane action intact, but more refined stealth mechanics would definitely bring more depth to that experience. Maybe even something as simple as being able to go prone and crawl, a la The Last of Us Part 2, might turn out to be a potentially significant change.















