GHOST OF TSUSHIMA
Ghost of Tsushima can be a pretty easy game even on hard mode once you get into the rhythm of its combat, but Lethal mode hits most of those issues with difficulty head on. Both Jin and his enemies come out with attacks that hit much harder, while enemies are also bolstered with much better AI and detection ability in stealth sections. On top of that, during combat, enemies are much more aggressive and don’t wait around as much, and windows for parrying and blocking attacks are much shorter. Every slash, every block, and every movement counts on this difficulty setting.
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