The Intro – Redfall
It’s no secret that Redfall isn’t a great game, whether it’s the controls, the visuals, the UI, the loot, the AI, etc. However, assuming you can find some enjoyment, you’ll need to deal with the boring opening. Why? Because there is no post-game. Once you defeat the final boss, that’s it – you’ve saved Redfall and go back to the start. No free roam, nothing, even if you have any pending collectibles or side quests.
Want to choose a different character in the middle of the campaign? You can’t do that without starting a new one. One way or another, you’re going back to the same ferry, fighting the same boring bad guys and venturing once more to the fire station to listen to all the NPCs you don’t care about. Joy.















