15 Games That Totally Had No Need For Heavy Online Connectivity

Constant connectivity even during single-player? The industry has this and much more.

Posted By | On 16th, Jul. 2018

Page 5 of 15

Destiny

Bungie’s multi-million dollar shared world pseudo-MMO has been harangued ever since it launched. We get the whole shared world concept and some people genuinely like the team-based nature of the end-game or meeting new players in the wild. Vendor resets, Raid resets, Nightfall changes, etc. are also a decent case for shared world mechanics. Regardless, if wishes were fishes, we really wish Bungie found a way to make the Heroic Strikes, Prison of Elders, Raids and so on playable offline. Add bots, adjust the difficulty for solo player, whatever.


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