Bloodborne
The struggle in Bloodborne is an altogether different one. Along with all the tenets defining success in Dark Souls, you also don’t have a shield. The game’s Visceral Attacks and health recovery on attacking further incentivize aggression but it has to be measured and done at the right time. Everything is faster, including you, and you won’t even know about the killing potential of some enemies like Winter Lanterns until it’s too late.
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