15 Risky AAA Games

Some of these games went on to become successful. Others were doomed to failure.

Posted By | On 29th, Mar. 2023

Page 12 of 15

Duke Nukem Forever

duke nukem forever

Much like Wolfenstein that we discussed before, Duke Nukem was all the rage back in the 90s. Duke Nukem Forever was quickly announced after the release of the original to capitalize on the original’s success, but it never came out. The game was delayed again and again and even switched developers before Duke Nukem Forever finally came out in 2011 after undergoing a development cycle of 14 years. Sadly, that elongated development cycle didn’t bear any fruit since Duke Nukem Forever was panned by critics and fans alike on account of its tasteless humor, dated gameplay, and uninteresting story. Duke Nukem Forever was a failed project in all respects, and only serves to demonstrate that sometimes giving up is a better option than toiling away at a lost cause.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Final Fantasy 7 Remake Part 3 Announcement Preparations Are “Steadily Underway”

Final Fantasy 7 Remake Part 3 Announcement Preparations Are “Steadily Underway”

"We know many fans are eagerly waiting... Please look forward to it just a little longer," said director Naoki...

The Blood of Dawnwalker Will Allow Full Evil Playthroughs Since Players Can Kill Most NPCs

The Blood of Dawnwalker Will Allow Full Evil Playthroughs Since Players Can Kill Most NPCs

During a Q&A, creative director Mateusz Tomaszkiewicz spoke about how giving players agency means allowing for...

Steam Machine’s Price Has “Skyrocketed” From Valve’s Targets Due to RAM Shortage – Rumor

Steam Machine’s Price Has “Skyrocketed” From Valve’s Targets Due to RAM Shortage – Rumor

Valve hardware engineer Steve Cardinali said that the Steam Controller could be released because "this doesn't...

Thick As Thieves Will Cost $4.99, Includes 4 Hour Long Campaign

Thick As Thieves Will Cost $4.99, Includes 4 Hour Long Campaign

This "introductory campaign" is meant to bring players into the world and offer a "meaty taste," says OtherSid...

MindsEye’s Former Developers Speak Out Against Crunch Culture at Build A Rocket Boy

MindsEye’s Former Developers Speak Out Against Crunch Culture at Build A Rocket Boy

Former lead games analyst Ben Newborn said that the crunch led to some employees suffering from "horrific" men...

Grand Theft Auto 6’s Price Will Depend on What Consumers Want to Pay, Says Take-Two CEO

Grand Theft Auto 6’s Price Will Depend on What Consumers Want to Pay, Says Take-Two CEO

"How you feel about something you buy is the intersection of the thing itself and what you pay for," said Take...