MORE SYSTEMIC GAMEPLAY
This is a higher-level change that, honestly, might not make it into the game any time soon, but one that we feel would definitely vastly improve the game in several ways. Valheim already does have some very interesting systemic mechanics at play (like having to keep proper ventilation in mind when building indoor fires, for instance), but we’re hoping for more of that stuff. Systems and mechanics that organically interact with each other – even simple things like fires that can spread, forcing you to think more carefully about things such as campfires and fireplaces – would be a great addition to the game.
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