Mass Effect Andromeda
Backtracking wouldn’t usually be an issue in an open world game but Mass Effect Andromeda takes this to a ridiculous degree. You’ll be going back to the same planets to take on different tasks and story missions, seemingly hitting the same spots again and again. Our personal favourite is a side mission that could begin with a conversation in one area which leads to another planet to continue that conversation. It gets a bit annoying after a while.
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