GHOST OF TSUSHIMA
Like The Last of Us Part 2, Ghost of Tsushima also added its Lethal difficulty option in a post-launch update, and while it isn’t nearly as punishing, it’s still quite an incredible experience- especially for those who’re all about the precision in their combat. Lethal difficulty makes enemies hit significantly harder, so that a couple of hits are often enough to outright kill you, and they become more eagle-eyed and alert during stealth, while the timing windows for dodges and parries are also reduced by quite a margin. Those who already have a grip on the game’s system might still find it a tab easy, but it still becomes a much more involved experience.
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