Call of Duty Ghosts Dev Talks About PS4/Xbox One, Development Costs

Executive producer Mark Rubin talks about how the next generation will be easier to develop for.

Posted By | On 18th, Aug. 2013

Call of Duty Ghosts_MP_thumb
Speaking to GamesBeat, Infinity Ward executive producer Mark Rubin touched about the resource demands for the franchise, especially following Call of Duty: Ghosts going cross-generational. Considering that next gen consoles like the PS4 have a more familiar, PC-like architecture, it would take less time for a developer to create a working prototype.

Rubin replied that, “That’s totally true. The next-gen systems will be a lot easier to develop for. If I could take my Call of Duty hat off for a second, I’m excited about the next-gen platforms, because I think indie developers — or even just small developers – will have an easier time developing for those platforms than for the previous systems.

“Those systems required more resources as far as code and knowledge base. They weren’t easy to work with. I’m hoping that the smaller guys will be able to make cool content on these next-gen systems more easily than they did before.”

However, the developer is looking to avoid doubling development costs. “Although it is getting harder and more expensive to do these bigger games. The next-gen systems definitely expand that problem. What we’ve done, instead of ballooning—Basically, we don’t want to lose our culture.

“Right now, what we’ve done is engage with some of our other studios, like Raven and Neversoft. Those guys have helped out for this game. It’s an interesting way to develop. Our last two games – MW3 and Ghosts – were developed that way, with the other studios helping.”

Call of Duty: Ghosts will be releasing worldwide on November 5th worldwide.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

The Matrix Creators Wanted Hideo Kojima for a Video Game Adaptation – Former Konami VP

The Matrix Creators Wanted Hideo Kojima for a Video Game Adaptation – Former Konami VP

Konami ultimately said no, but the timeline suggests that Kojima and his team would have been busy with Metal ...

PlayStation China Hero Title Loulan: The Cursed Sand Reveals Massive Sand Serpents in First Gameplay

PlayStation China Hero Title Loulan: The Cursed Sand Reveals Massive Sand Serpents in First Gameplay

The Chinese action RPG is coming to PS5 and PC, and follows an exiled guard with the supernatural ability to m...

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

"It’s not about cutting out content; it’s making sure that it feels right, the speed at which the story pr...

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Game Freak's latest had a strong debut in the region, both in physical units sold and overall dollar sales, ac...

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

The Queen seemingly has company, as a massive new ARC is revealed for Embark's extraction shooter ahead of thi...

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

The first battle royale mode in the series since Firestorm is dropping tomorrow and will be free for everyone ...