CD Projekt RED: We Love Skyrim

'But we hope to replace it with The Witcher 3.'

Posted By | On 01st, Oct. 2014

Witcher 3

Skyrim was a seminal, monumental game. Its success was completely unexpected, as it made role playing games mainstream, and caused every developer of RPGs since then to try and follow in its footsteps. When companies as far reaching as Bioware, Capcom, Square Enix, and Nintendo are all openly stating that Skyrim informed their game design process, you know you did something right.

Even CD Projekt RED, developers of the critically acclaimed Witcher games, have come out in the open and spoken of their love for Skyrim, and how it influenced their game design process.

‘Yeah, I mean when you say open world, the first game on your mind is normally Skyrim. I hope that in 2015, that will be The Witcher. We love Skyrim, that’s a great game, but I think that they have a totally different approach. At least that’s what I believe, I’m not in their heads, but when I’m looking at Skyrim, for me it’s a great open world with great storylines and great characters in the middle, whereas when I’m looking at The Witcher I have a great main character with a huge story around him placed within an open world. The perspectives here are different, each looks at things from a different angle. Our game will be about you, who you are, how you’re immersing with the world, how you’re interacting with the story everywhere around you, and how this story will influence the whole world.’

The thing that is encouraging here is that CD Projekt RED doesn’t want The Witcher to be a Skyrim clone- it has a very clear idea of what The Witcher does differently from Skyrim, and it wants The Witcher 3 to provide its own unique spin in the formula. That, to me, tells us that The Witcher games will grow by this process, instead of losign their own identity and becoming pale imitations of something else entirely.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...