Rise of the Tomb Raider on Xbox 360 Being Handled by Nixxes Software

This is the same studio behind Tomb Raider Definitive Edition.

Posted By | On 04th, Feb. 2015

Rise of the Tomb Raider

Game Informer is running a 12 page cover story for Crystal Dynamics’ Rise of the Tomb Raider for March and it was revealed by Square Enix head Darrell Gallagher that the Xbox 360 version is being handled by Nixxes Software (which worked on Tomb Raider Definitive Edition). Crystal Dynamics will be focusing on the Xbox One version en route to release.

“We’re wholly focused on Rise being an Xbox One title without limitation, without even thinking of the Xbox 360 version.”

Gallagher also noted that the large market of Xbox 360 users was a key factor in developing Rise of the Tomb Raider for the previous gen console. “At the same time, the Xbox 360’s ecosystem is still super strong. There are millions of players out there who have an Xbox 360 and those console translations take time. So we did a test.

“Nixxes put together a tech demo of Rise of the Raider content running on Xbox 360, and we were totally blown away by what they achieved. But the existence of that game isn’t limiting our work on the Xbox One version.”

Rise of the Tomb Raider is slated to release this Holiday season. Are you excited for it? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...