DICE Dev: Xbox One Isn’t As Powerful As PS4, DX12 Won’t Help Reduce Difference, Talks Development

Gameplay designer Alan Kertz talks about the disparity between both current gen consoles.

Posted By | On 15th, Oct. 2015

PS4 Xbox one

Much has been made about the power differences between the Xbox One and PS4, and with Windows 10, there have been discussions about DirectX 12 possibly improving the visuals of Xbox One titles when it finally arrives on the console.

However, DICE gameplay designer Alan Kertz doesn’t quite believe that. Speaking on Twitter, Kertz said, “No amount of consumer trust can change that it’s just an inferior horse in the horsepower category.”

It’s not all about power though. Kertz further explained that, “But just like last gen, when enough exclusives pile up and the price drops it’ll be a worthy purchase.”

Kertz also said (after an initial typo) that, “As I meant to say: Xbone will always be behind the PS4 this generation because it isn’t as powerful. Stupid typo.”

Contrasting the current state of the Xbox One and PS4 with that of the Xbox 360 and PS3, Kertz said that, “The PS3 was more difficult to get power out of, but it wasn’t significantly less powerful. It took more investment.”

When asked if DirectX 12 could even the odds for Microsoft, Kertz said, “I don’t think so, it’s not going to be able to reduce overhead enough to make up the margin.”

That being said, with the rise of exclusives like Halo 5: Guardians, Kertz didn’t deny that the Xbox One had several things for it.

When told that devs would focus on the minimum configuration at the end of the day, Kertz replied that, “It’s not that simple. If you can push more on another system for the same dev cost, you will. And PC is the gold standard still.”

Kertz was also asked about Battlefield 4 and whether it ran better on PS4 versus Xbox One. “The frame rate and resolution is higher. That’s just a fact.” However, it is interesting to note how shooters using DICE’s Frostbite engine haven’t really increased their resolution since Battlefield 4 came out in 2013. Battlefield: Hardline used Frostbite and was still 900p on PS4 and 720p on Xbox One. Star Wars: Battlefront has a higher frame rate but still the same resolution.

Regardless, it’s interesting to see how a developer like DICE views both consoles in their current stage. What are your thoughts on the differences between both consoles, especially with DirectX 12 coming to Xbox One? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...