Destiny Registered Players “Nearly” 30 Million, Activision Working With Bungie for Future Content

"Passion and loyalty from our fans is something we don't take for granted."

Posted By | On 06th, May. 2016

Destiny_April Update

During its quarterly earnings report, Activision Publishing CEO Eric Hirshberg revealed that Bungie’s Destiny had almost reached 30 million registered players. The shared world shooter hit the 25 million mark in November 2015 and the April update has been cited as a major factor for the community becoming “re-engaged with the game”.

It noted that Destiny players were averaging 100 hours of play time each and that “remarkably strong even after the release of some competitive games in the genre.”

What happens when fans get tired of the April update though? Hirshberg said, “It’s clear fans are hungry for more content than we have been able to create. That passion and loyalty from our fans is something that we don’t take for granted. Which is why we’re working side by side with Bungie to make sure that in the future, we’re able to deliver a more consistent stream of great content and drive even more engagement.”

It’s not too far off from High Moon Studios working with Bungie on Destiny 2 though this is the first time we’re hearing of Activision assisting in content updates. Guess those Eververse micro-transactions have been doing better than expected.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...