“We’re Trying To Find Ways To Make People Happy,” Says Nintendo

The mastermind behind the Switch explains a bit of Nintendo's philosophy.

Posted By | On 26th, Apr. 2018

Super Mario Odyssey

Innovation is needed to keep things fresh, but when it’s done for the sake of itself, we get games like Star Fox Zero. In a recent interview with Shinya Takahashi given to The Guardian, the general manager of Nintendo’s Entertainment Planning & Development Division revealed that Nintendo goes in with a bit of a different mindset.

In short, Takahashi explained their approach to a project to be more along the lines of “How can we pleasantly surprise players?” Instead of trying to innovate and take risks consciously as a matter of design. “We’re trying to find ways to make people happy,” said Takahashi.

“In many cases, we begin by assigning a small group to a project; not necessarily senior staff, but developers, to try and come up with ideas. Those lead to the end product. Super Mario Odyssey is a good example to explain this: we actually had several small groups and as a result we had many different ideas, which we then put together to make a single product. Naturally during the course of early development, we find the right mission for each project. I believe every game has a different mission. With [Nintendo Switch launch game] 1-2 Switch, for example, the mission was to make a party game where players would not have to look at the screen – where people would face each other,” he said.

It’s an admirable way to look at the games business, and is the exact reason Nintendo keeps coming up with things like the Switch, which blew up so much because it brought gaming in line with the player’s lifestyle by being able to move with them.


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 7 Rebirth is the Fourth Best-Selling Game of 2024 in the US

Final Fantasy 7 Rebirth is the Fourth Best-Selling Game of 2024 in the US

Throughout the long history of Final Fantasy releases, it ranks 14th in lifetime dollar sales. Final Fantasy 7...

Starfield is Finally Getting a Land Vehicle

Starfield is Finally Getting a Land Vehicle

Mod support is also getting some new details soon, with Bethesda sending access to creators for the Creation K...

Starfield’s Next Update Adds 40 FPS, 60 FPS and Uncapped Frame Rates on Xbox Series X

Starfield’s Next Update Adds 40 FPS, 60 FPS and Uncapped Frame Rates on Xbox Series X

Console players can select a target frame rate and prioritize Visuals or Performance. Uncapped frame rates are...

Starfield’s Largest Update Launches on May 15th, Adds Surface Maps, Extreme Difficulty, and More

Starfield’s Largest Update Launches on May 15th, Adds Surface Maps, Extreme Difficulty, and More

New interior customization tools for space ships, respeccing your appearance and Traits in New Game Plus and m...

Batman: Arkham Shadow Announced for Meta Quest 3, Launches This Year

Batman: Arkham Shadow Announced for Meta Quest 3, Launches This Year

Developed by Camouflaj of Marvel's Iron Man VR fame, the VR title will be unveiled in full at Summer Game Fest...

Helldivers 2 Ranks 7th in Lifetime Dollar Sales for Sony-Published Titles in the US

Helldivers 2 Ranks 7th in Lifetime Dollar Sales for Sony-Published Titles in the US

Arrowhead Game Studios' acclaimed co-op shooter is still the best-selling premium title of the year to date in...