Forza Horizon 4, announced on the Microsoft stage this E3 2018 looks to be the kind of crazy, open world racing fun that we’ve come to love from Playground Games well before they became an official Microsoft first party studio. Speaking with Stevivor.com, Playground Games discussed an interesting way that the studio is borrowing from their sister series to help bring their new seasons mechanic to life.
Forza Motorsport being a realistic simulator, the developers of that series at Turn 10 put a ton of time into how each and every factor can influence a drive, including weather and ambient temperature. Of course simulation fans go nuts when you talk about tire temperature, but is that of any use in an arcade title? According to Creative Director Ralph Fulton, it absolutely is.
Playground has access to all of it thanks to the tech base they share with Turn 10, though they never considered it right for their game until the introduction of dynamic seasons. Now, the technology has allowed the team to quickly implement conductivity values across all of the thousands of terrain types in the game, which then can change according to factors such as season, weather, day or night. F
orza Horizon 4 launches on Windows 10 and Xbox One on October 2nd. Playground Games likely hopes you’ll join them in their quest to be one of the best developers in the world.
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