PS5’s Zen 2 CPU “Will Allow for Higher Fidelity in the Worlds We Create” – Shing! Developer

As per Mass Creations, with new CPUs, "more stuff could animate, interact with each other, be destroyed or moved."

Posted By | On 10th, Oct. 2019

psn

Next gen talk is continuing to ramp up with each passing day. Recently, Sony revealed new details on the upcoming PS5, which we now know is officially coming out in Holiday season of 2020, while Sony have also confirmed that the console will be unveiled in full next year as well. And as next gen approaches, discussions of what it will enable developers to do with new hardware are becoming more pertinent.

We recently conducted an interview with Grzegorz Kurek and Andrzej Sugier, game director and game designer respectively at Mass Creations – who’re at work on the upcoming beat ’em up Shing! After speaking about their game for a bit, we eventually moved on to next-gen talk, and when asked about what difference PS5’s AMD Zen 2 CPU in particular will make in particular, their response was simple: “Physics, physics and physics!”

“CPU power in today’s games is mostly used to handle physics, CPU particles and animations,” they said. “New CPUs will allow for higher fidelity in the worlds we create. More stuff could animate, interact with each other, be destroyed or moved. We use physics in Shing! for fighting. When you hit an enemy, you apply actual force to his body – it feels better but at the same time it is heavy on the CPU.

“Also the chopped off parts are physical objects, so we have to manage how many of them can be on screen at the same time. We had to pass on an option to cut the same enemy more than once when it dies, because it generated a lot of stress for the CPU. On new platforms it shouldn’t be such big of a deal.

With a reveal for the PS5 – and the Xbox Scarlett – not too far away, we will likely find out soon enough just what these consoles will be able to do, not just in theory, but in practice as well. The possibilities for now seem exciting, so here’s hoping they live up to the expectations.

Meanwhile, Mass Creations’ Shing! is due out in 2020 for the PS4, Xbox One, Nintendo Switch, and PC. Our full interview with Mass Creations will be live soon, so stay tuned.


Tagged With: , ,

Keep On Reading!

State of Decay 3 Developer Could Face Closure With Impending Xbox Layoffs – Rumor

State of Decay 3 Developer Could Face Closure With Impending Xbox Layoffs – Rumor

Like Double Fine Productions, Ninja Theory and Compulsion Games, Undead Labs may shut down if it doesn't find ...

PlayStation’s Next-Gen Platform Seeks “A Seamless Experience” Enjoyable “Beyond the Living Room”

PlayStation’s Next-Gen Platform Seeks “A Seamless Experience” Enjoyable “Beyond the Living Room”

SIE president Hideaki Nishino says the company aims "to deliver value unique to PlayStation" rather than "serv...

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Beyond graphics and combat, the changes highlighted in this feature reshape how Black Flag Resynced plays at a...

The Next Ghost Recon Has Become One Big Question Mark

The Next Ghost Recon Has Become One Big Question Mark

It's been almost seven years since the last Ghost Recon, but despite initial promise, the next title seems to ...

College Football 27 Might Finally Make Dynasty Mode The Star

College Football 27 Might Finally Make Dynasty Mode The Star

A couple of iterations later, and we might be getting a Dynasty Mode that builds on its predecessor’s strong...

15 Big Games Launching in July 2026

15 Big Games Launching in July 2026

A deluge of releases awaits in the months leading up to GTA 6, and it all starts in July. Check out all the ke...