It’s Golden Week in Japan and to celebrate, Tango Gameworks has released a new update for Ghostwire: Tokyo. Along with improvements to performance on PS5 and PC, it also provides the option to adjust Tengu volume separately. In addition, with Children’s Day being celebrated during Golden Week, two new emotes and a new headwear piece have been added.
Usable in Photo Mode, these are the Koinobori Emote, which sees Akito showcasing koi-shaped streamers, and the “They Grow Up So Fast” Emote, where our hero wears an origami samurai helm. That same helm “Paper Kabuto” can also be worn separately. Other worthwhile features include an option to enable/disable Mouse Smoothing on PC and support for Variable Refresh Rate on PS5.
A variety of bug fixes on both platforms, from patching collision issues in environments to Spirit Perception Prayer Beads no longer leading to previously absorbed spirits, are also available. Check out the full patch notes below. For more details on Ghostwire: Tokyo, check out our review here.
Update Highlights
- Performance Improvements: This update addresses some performance issues for PS5 and PC.
- Silence, Tengu: There’ve been some noise complaints about the Tengu, so Ed has developed some noise-cancelling headphones for Akito and KK. (Tengu volume can now be adjusted.)
- Children’s Day Cosmetic and Emotes: Two new emotes and a new headwear piece inspired by Golden Week.
Children’s Day
Held annually on May 5 in Japan, Children’s Day is one of four national holidays observed during Golden Week, to celebrate the health and happiness of children—typically by decorating with fish-shaped kites and wearing paper samurai helmets! Now you can get in on the festivities in Ghostwire: Tokyo:
- Koinobori Emote – Akito displays koi-shaped streamers
- “They Grow Up So Fast” Emote – Akito proudly dons a folded paper
- “Kabuto” samurai helmet – Paper Kabuto – Wear the origami samurai helmet from the emote
Changes and Improvements
- Added “Yokai Volume” slider, allowing players to adjust the screeching of the Tengu
- (PC) – Added “Mouse Smoothing” option (Allows players to enable/disable mouse smoothing)
- Fast travel is now available earlier in the game
- Added support for Variable Refresh Rate (VRR) on PS5
Bug Fixes
All Platforms
- Improved overall performance
- Overhauled starting values for player camera options
- Adjusted gamepad analog stick deadzone, and added options to adjust deadzone
- Fixed collision issues in some environments
- Spirit Perception Prayer Beads will no longer guide you towards spirits you have already absorbed
- Fixed text for some menu items in French and German
- Fixed Sharpness option when using FSR 1.0
PS5 Fixes
- Fixed low performance while in Quality Mode
- Numerous fixes to main missions, side missions, and world events where performing certain actions could prevent progression
- Adjusted detection for analog stick deadzone on PS4/PS5 controllers
- Fixed a bug that occurred when moving while crouching
- Fixed bug when spotted by a “Forsaken” Visitor
- Adjusted visual aspects of some complete outfits
- Fixed progression issue when speaking to dogs
- Fixed visual bug when speaking to dogs
- Some hint text for relics adjusted
- Fixed tab-switching behavior on the menu screen
- Fixed issue in which the database on the menu screen would not be updated
- Fixed age restriction settings for Sweden
PC Fixes
- Improved mouse/keyboard input when weaving
- Added “Movie Display Mode” option
- If you are experiencing sound desync issues in cutscenes, setting “Movie Display Mode” to “Performance” will correct the issue
- Fixed progression issue with certain cutscenes
- Added a warning display when using too much VRAM
- Fixed issue with windowed mode on the title screen
- Fixed 5K resolution issue on the title screen
- Fixed issue when selecting difficulty
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