Genshin Impact on Mobile Crosses $3 Billion in Lifetime Player Spending Worldwide

The free-to-play action RPG has averaged $1 billion in revenue every six months. China is its top revenue source with $973.3 million till date.

Posted By | On 05th, May. 2022

Genshin Impact

miHoYo’s free-to-play action RPG Genshin Impact is still going strong after launching worldwide in September 2020. According to Sensor Tower Store Intelligence, it’s passed $3 billion in lifetime player spending worldwide on mobiles alone. After its first year, it reportedly took an additional 185 days to hit $3 billion in player spending.

On average, the title has earned $1 billion every six months and is one of the most successful mobile titles in history. In terms of revenue generation, it’s ranked third just behind Tencent’s Honor of Kings and Game for Peace. China remains a top source of revenue, accounting for $973.3 million to date or 30.7 percent of total player spending (for iOS alone). Japan is in second with 23.7 percent and the United States in third at 19.7 percent.

Asia as a whole makes up 70 percent of total player spending. Globally, the App Store makes up 50.5 percent of revenue while Google Play comprises 49.5 percent. Average worldwide monthly active users in Q1 2022 is also up by 44 percent year-over-year.

Genshin Impact is currently available for PS4, PS5, iOS, Android and PC. Its latest update, Version 2.7, was recently delayed but a new release date, along with compensation, will be announced “as soon as possible.”


Tagged With: , , , , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Dragon Quest 11 S: Echoes of an Elusive Age is Being Temporarily Delisted on the Switch eShop

Dragon Quest 11 S: Echoes of an Elusive Age is Being Temporarily Delisted on the Switch eShop

Existing owners "will not be affected during this time, and you can still venture forth on your quest to save ...

Fallout: New Vegas Lead Writer Returns to Obsidian Entertainment as Creative Director

Fallout: New Vegas Lead Writer Returns to Obsidian Entertainment as Creative Director

John Gonzalez – who also worked on Horizon Zero Dawn and Forbidden West – is back at Obsidian but isn't wo...

BioWare Has Reportedly Shrunk Down to Less Than 100 People

BioWare Has Reportedly Shrunk Down to Less Than 100 People

The studio recently restructured and cut several jobs following the commercial underperformance of Dragon Age:...

Gears of War Collection Will Launch for PS5 Day One – Rumour

Gears of War Collection Will Launch for PS5 Day One – Rumour

The remastered trilogy will be one of several PS5 releases by Microsoft. Whether a Switch 2 version is also in...

Lost Records: Bloom and Rage – Everything You Need to Know

Lost Records: Bloom and Rage – Everything You Need to Know

Don't Nod returns to the interactive drama genre with Lost Records- here's everything you should know about it...

Ninja Gaiden 2 Black is a Great Reminder of What Makes Shorter Linear Games So Good

Ninja Gaiden 2 Black is a Great Reminder of What Makes Shorter Linear Games So Good

The remastered action game reiterates the strengths of top-notch linear game design.