Deus Ex: Human Revolution went through Development Hell

Posted By | On 03rd, Nov. 2011

David Anfossi, head of Eidos Montreal had a lot to say in an interview with EDGE regarding Deus Ex: Human Revolution development. He said that the game took two years to develop inspite of being announced in 2007. The game was released in 2011. You can check out our review here.

Boss fights are the worst things about the game, and it was revealed earlier that they outsourced it to Grip Entertainment.

“The problem was not the supplier, it was what we did with them.

“The boss fights were too much for the team to do internally in the time we had. We totally underestimated the effort to do that correctly. We had to work with an external supplier with that, but the design and everything is from the team at Eidos Montreal.

“We knew that it would be a weakness for the game, that we had to make a compromise to deliver it [on] two levels. First, the boss fights were forced, which is not the Deus Ex experience. Second, there is no mix [of] solutions to tackle the boss fights, which is not Deus Ex either,” he told EDGE.

He also mentions that he is proud of the game and he should be because it is one of the best games to have released this year.

He said that they have more experience on how to do boss fights now and they will put it in their next game as well.

“There are two options: no boss fights, or do boss fights correctly. I’m pretty sure that now we have the knowledge to do it correctly.”

Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Dragon Quest 3 HD-2D Remake Peaks at Over 14,000 Concurrent Steam Players on Launch Day

Dragon Quest 3 HD-2D Remake Peaks at Over 14,000 Concurrent Steam Players on Launch Day

In comparison, the last HD-2D release – Octopath Traveler 2 – saw a peak of over 17,000 players on Steam u...

LEGO Horizon Adventures Sees Worst Ever Steam Launch for Sony with Just 602 Peak Concurrent Players

LEGO Horizon Adventures Sees Worst Ever Steam Launch for Sony with Just 602 Peak Concurrent Players

Another PlayStation-published title gets off to a less-than-stellar start on PC, with LEGO Horizon Adventures ...

Avowed Accessibility Features Detailed

Avowed Accessibility Features Detailed

Obsidian Entertainment's RPG will feature accessibility options for controls, camera, UI, text, and more, alon...

Avowed – Minimum PC Requirements Revealed

Avowed – Minimum PC Requirements Revealed

PC players will require an SSD and around 75 GB of free storage space, Microsoft and Obsidian Entertainment ha...

Avowed Will Also be Available on Battle.net at Launch, Premium Edition Unveiled

Avowed Will Also be Available on Battle.net at Launch, Premium Edition Unveiled

Obsidian Entertainment also confirms pre-orders are now open, and reveals a Premium Edition, which will includ...

The Rogue Prince of Persia Overhauls Art Style, Adds New Story Content on November 21st

The Rogue Prince of Persia Overhauls Art Style, Adds New Story Content on November 21st

A new look for the environments and The Prince, a new story act, new bosses, narrative polish, multiple save s...