Metro Awakening Features Two Locomotion Settings, PS VR2 Support Detailed

Vertigo Games' prequel also translates many of the series' features to VR, from wiping the gas mask to grabbing it from the backpack.

Posted By | On 10th, Jul. 2024

Metro Awakening

Vertigo Games’ Metro Awakening arrives later this year for PlayStation VR2, Meta Quest 2 and 3, and Steam VR. While a release date is still pending, PlayStation Blog recently spoke to creative director Martin de Ronde and game director Samar Louwe about how the prequel translates the series’ gameplay to VR.

On the surface, features like putting on and removing one’s gas mask, changing filters and so on would seem easy to translate. However, not everything is one-to-one. Louwe notes, “Metro is such a tactile world it was obviously for us something that we wanted to try and incorporate in the game. We tried to come up with an alternative way of wiping clean your gas mask that, I think, fans will very much still appreciate, even though it’s a slightly different version and wiping it when you have it on your face.”

The UI and interactions are also kept “as diegetic as possible.” For example, checking ammo requires pulling out the magazine. Similarly, equipping the gas mask means physically moving your backpack, taking it from there and putting it on your face. PlayStation VR2 adds to the immersion even more thanks to its adaptive triggers and haptic feedback, especially in combat.

“They give you just a little bit of extra feedback as you fire your weapon. And our weapon designers had a lot of fun implementing it and tweaking it for each weapon. It seems like a really small thing, but it is kind of like those subtle elements that make you forget that you’re playing a game when it’s just there, right? Another example is the haptic feedback. It gives you that little bit of added experience to make the intense things that will happen to you in this game, to make them that bit more visceral.”

As for locomotion, Vertigo Games employs two presets – Comfort and Immersion. “In Immersion, the default locomotion setting is continuous stick movements with snap rotation. Of course, we also offer settings you can change in the Settings menu to make something even more immersive, such as continuous rotation,” says Louwe.

Those seeking “a bit of a more comfortable experience” can opt for teleportation when moving. “That said, we are not shying away from pushing the boundaries of VR when it comes to creating a visceral experience. So in Immersion mode, you can also expect to be moved around a bed or knocked over to wake up unconscious on the floor or even be thrown off a rail car, for example.”

Head here for more details on the gameplay and some new screenshots.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metal Gear Solid Delta: Snake Eater Producer Explains Why it Won’t be Dubbed “A Hideo Kojima Game”

Metal Gear Solid Delta: Snake Eater Producer Explains Why it Won’t be Dubbed “A Hideo Kojima Game”

"It’s always been the case that games Mr. Kojima didn’t personally direct don't have 'A Hideo Kojima Game'...

Metal Gear Solid Delta: Snake Eater Producer Discusses Whether it’s Too Faithful of a Remake

Metal Gear Solid Delta: Snake Eater Producer Discusses Whether it’s Too Faithful of a Remake

"I think players might just need to see the game and try it for themselves to decide if this approach works," ...

Metal Gear Solid Delta: Snake Eater Showcases Iconic Opening

Metal Gear Solid Delta: Snake Eater Showcases Iconic Opening

Konami has offered another look at the upcoming remake, which is in development for PlayStation 5, Xbox Series...

PSSR Will Also Work with PS VR2 Games in the Future

PSSR Will Also Work with PS VR2 Games in the Future

PlayStation's lead system architect Mark Cerny has confirmed that the company's proprietary supersampling tech...

40-50 Games Will be PS5 Pro Enhanced When the Console Launches

40-50 Games Will be PS5 Pro Enhanced When the Console Launches

In addition to running at 4K and 60 FPS, these games will also feature other boosts such as new volumetric lig...

Warhammer 40,000: Space Marine 2 Hits 2 Million Players

Warhammer 40,000: Space Marine 2 Hits 2 Million Players

Saber Interactive and Focus Entertainment's third-person action game launched in full for PlayStation 5, Xbox ...